Wrath Stance X (Grandmaster)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
113
Paladin
Effects:
• Increases STR of caster by 4,956.2.
• Increases Potency of caster by 1,046.6.
• Increases Fervor of caster by 47.1.
• Decreases Defense of caster by 35.7.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 95.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Redemption VIII (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
120
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 3,462.
• Increases Max Health of target by 1,995.8.
• Grants a total of 1 trigger of the spell.
Abhorrent Seal VII (Grandmaster)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1161
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
115
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 154.1.
• Decreases Fervor of target by 1.5.
Hidden Shot IX (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
8588
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
118
Ranger
Effects:
• Inflicts 22,624 - 37,707 ranged damage on target
• If any of the following are true:
• I need to be stealthed!
• Requires bow or aim
Absolute Corruption VIII (Grandmaster)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1723
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
24.0% Easier
Level
114
Defiler
Effects:
• Interrupts target encounter
• Inflicts 292 - 357 disease damage on target encounter instantly and every 3 seconds.
• Decreases Mitigation of target encounter vs noxious damage by 3,961.
Inquisition V (Grandmaster)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
FABLED
Target
Caster
Power
1488
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
120
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 849 - 1,037.
• If Target is closer than 8 meters
• Heals group members (AE) for 313 - 383.
• If Target is between 8 and 15 meters away
Shadow Bind XII (Grandmaster)
FABLED
Target
Caster
Power
3235
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
117
Channeler
Effects:
• Interrupts targets in Area of Effect
• Decreases Combat Mitigation of targets in Area of Effect by 112.2.
• Slows targets in Area of Effect by 80.1%.
Plant VIII (Grandmaster)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
FABLED
Target
Caster
Power
2830
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
113
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 5,617
• Prevents targets in Area of Effect from changing targets
Wild Accretion X (Grandmaster)
Heals all allies near the defiler.
FABLED
Target
Group (AE)
Power
5580
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
120
Defiler
Effects:
• Heals group members (AE) for 2,493 - 3,046.
Lay on Hands IX (Grandmaster)
Replenishes health instantly and increases the target's maximum health and physical mitigation for a short duration. This spell does not have a casting time.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
4063
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
114
Paladin
Effects:
• Heals target for 82.8 - 101.2% of caster's max health.
• This effect cannot be critically applied.
• Increases Max Health of target by 19,920.6.
• Increases Mitigation of target vs physical damage by 5,950.
• The healing of this spell cannot be modified except by direct means
Mock XI (Grandmaster)
Interrupts the target and increases their hate towards the berserker.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
1563
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
112
Berserker
Effects:
• Interrupts target
• Increases Threat to target by 13,423 - 16,264
Mark of Divinity IX (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
769
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
113
Templar
Effects:
• Decreases Combat Mitigation of target by 25.7.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 125 instantly and every 2 seconds.
Vengeance VIII (Grandmaster)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
825
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
111
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 747 divine damage on target.
• Grants a total of 5 triggers of the spell.
Tap Veins VI (Grandmaster)
Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight.
FABLED
Target
Caster
Power
2297
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
114
Shadowknight
Effects:
• Applies Tap.
• Inflicts 3,394 disease damage on target.
• Heals caster for 1,561.
Hunter's Instinct X (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
4587
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
119
Ranger
Effects:
• Increases AGI of caster by 2,553.7.
• Increases Haste of caster by 63.0.
• Increases Melee Multiplier of caster by 1.89.
• Increases in-combat movement speed of caster by 8.4%.
• Adds 34.1% to base avoidance.
• Increases Mitigation of caster vs physical damage by 3,119.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 4,054.
Siphon Strength VIII (Ancient)
Draws strength and intelligence from the target and grants it to the shadowknight.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
1268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
27.0% Easier
Level
112
Shadowknight
Effects:
• Decreases Fervor of target by 1.1.
• Increases Fervor of caster by 15.3.
HEIRLOOM NO-VALUE
Devour Vitae IX (Ancient)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
MYTHICAL
Target
Enemy
Range
Up to 30.0 meters
Power
4392
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
37.9% Easier
Level
120
Shadowknight
Effects:
• Inflicts 3,327 - 4,067 disease damage on target.
• Heals caster for 12.0 - 14.7% of caster's max health.
• This effect cannot be critically applied.
HEIRLOOM NO-VALUE
Harmony X (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
2530
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
119
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 29,728
• Decreases Combat Mitigation of targets in Area of Effect by 62.7.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Judgment XI (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
4128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
119
Paladin
Effects:
• Interrupts target
• Inflicts 4,717 - 7,862 divine damage on target.
Ice Comet VII (Grandmaster)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6282
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
35.4% Easier
Level
120
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 13,116 - 24,358 cold damage on target.
|
|
Item Discoveries |
Apau was first to discover 85 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).