Charm II (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
12.0% Easier
Level
10
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 3.3.
• Increases Health Regen of target by 6.6.
• Certain enemies cannot be charmed
• Only affects targets level 24 and below
• Does not affect Epic targets
Power of Mind (Journeyman)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7
Coercer
Effects:
• Increases Max Power of group members (AE) by 25.4.
• Increases Mitigation of group members (AE) vs arcane damage by 96.
Brainshock II (Journeyman)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Coercer
Effects:
• Inflicts 32 - 39 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 4 instantly and every 6 seconds.
• Increases power of caster by 19.
reconnoiterer's wristguard
HANDCRAFTED
Chain Armor (Forearms)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
shaped reconnoiterer's wristguard
HANDCRAFTED
Chain Armor (Forearms)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
forged champion's tulwar
HANDCRAFTED
Great Sword
Two-Handed Slashing
Damage
1 - 4
(1.88 Rating)
Delay
2.5 seconds
Level
1
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
shaped forged champion's tulwar
HANDCRAFTED
Great Sword
Two-Handed Slashing
Damage
1 - 4
(1.88 Rating)
Delay
2.5 seconds
Level
1
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Sunfish Roll
This homemade food increases agility and replenishes additional health during non-combat situations.
HANDCRAFTED
Slots
Food
Level
10
Satiation
High
Duration
1 hour
Effects:
Increases AGI of target by 2.4.
Increases Health Regen of target by 10.0.
NO-VALUE
Armored II (Journeyman)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
16
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.7% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 4.0.
• Increases Defense and Parry of caster by 6.3.
• Increases Mitigation of caster vs noxious and arcane damage by 42.
• Increases Mitigation of caster vs elemental damage by 418.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Sign of Pacification (Journeyman)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
12.0% Easier
Level
7
Templar
Effects:
• Decreases Combat Mitigation of target by 0.2.
• Dazes target
• Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 26.
Meliorate II (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
7
Templar
Effects:
• Heals target for 65 - 80.
Nature's Salve II (Journeyman)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
7
Fury
Effects:
• Heals target for 50 - 61.
Rob II (Journeyman)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
9
Brigand
Effects:
• Inflicts 41 - 68 melee damage on target
• Decreases STR of target by 3.1.
• You must be sneaking to use this ability.
Provoke II (Journeyman)
Interrupts the target and increases their hate towards the guardian.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
9
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 639 - 781
Simple Minds (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
8
Coercer
Effects:
• Inflicts 8 - 10 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 3 instantly and every 4 seconds.
Chromatic Storm (Journeyman)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 8 - 10 mental damage on target encounter instantly and every 2 seconds.
Divine Smite II (Journeyman)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
9
Templar
Effects:
• Inflicts 33 - 40 divine damage on target.
Velium Winds II (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
9
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 31.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 33 - 40 cold damage on target.
Imprecate II (Journeyman)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
9
Defiler
Effects:
• Inflicts 33 - 40 disease damage on target.
• Decreases Combat Mitigation of target by 0.1.
• Decreases Mitigation of target vs noxious damage by 131.
Ice Storm II (Journeyman)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8
Conjuror
Effects:
• Inflicts 31 - 38 cold damage on target encounter.
• Slows target encounter by 31.6%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
![](/images/class_medium/19.png) |
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Item Discoveries |
Elanazz was first to discover 81 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).