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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Frenzy (Adept)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
82
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
44

Berserker
Effects:
  Inflicts 60 - 181 melee damage on target
  Inflicts 75 - 227 melee damage on target
  Inflicts 90 - 272 melee damage on target

fulginate bastard sword
26 Stamina
26 Primary Attributes
10 Combat Skills
Great Sword

Two-Handed Slashing

Damage
13 - 40
(27.72 Rating)
Delay
1.9 seconds
Level
40

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White

Iceshield III (Adept)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 321 - 393 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

a vial of valkyrie blood
A vial of blood that is chill to the touch. A merchant might pay a few coin for this item.

Challenge IV (Adept)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
50

Monk
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 2,681 - 3,135

Root IV (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
49

Warden
Effects:
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 47.8%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
  Resistibility increases against targets higher than level 68.

Geomancers Mantle
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
8 Ability Mod
Cloth Armor (Shoulders)

Mitigation
83

Level
40

Adornment Slots:
White
ATTUNEABLE  

Mystical Headdress
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Cloth Armor (Head)

Mitigation
83

Level
40

Adornment Slots:
White
ATTUNEABLE  

Alluring Bracelet
TREASURED
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Slots
Wrist

Level
40

Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Thulian Puzzle Box
TREASURED
NO-VALUE  NO-TRADE  

Ice Chipped Buckler
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Buckler (Shield)

Slots
Secondary

Protection
162

Level
30

All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

a reptile skull
A skull of a large reptile. A merchant might pay a few coin for this item.

tragedy strikes
NO-VALUE  NO-TRADE  LORE  

a reptile skull
A skull of a large reptile. A merchant might pay a few coin for this item.

a fragment of bone
A fragment of a well polished piece of bone. A merchant might pay a few coin for this item.

Student's Note, Wooly Spiders
NO-VALUE  LORE  

Stalk III (Adept)
Lowers target's hate towards the predator and places the predator into stealth.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
42

Assassin, Ranger
Effects:
  Decreases Threat to target by 1,786 - 2,977
  Grants stealth to caster
  Suspends caster's movement speed enhancements

reptile meat
A slab of meat from a reptile. A merchant might pay a few coin for this item.

teakwood greatstaff
26 Stamina
26 Primary Attributes
10 Combat Skills
Staff

Two-Handed Crushing

Damage
16 - 48
(27.72 Rating)
Delay
2.3 seconds
Level
40

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

canine saliva
A sample of canine saliva. A merchant might pay a few coin for this item.
Aeluil
70 Warden
Item Discoveries
Aeluil was first to discover 197 items* on their server**.
Item Discovery Date
Frenzy (Adept)2004-12-09 02:53:34 AM
fulginate bastard sword2004-12-09 06:20:38 AM
Iceshield III (Adept)2004-12-12 10:23:42 PM
a vial of valkyrie blood2004-12-09 01:10:33 AM
Challenge IV (Adept)2004-12-12 10:34:55 PM
Root IV (Adept)2004-12-14 01:24:15 AM
Geomancers Mantle2004-12-12 12:19:04 AM
Mystical Headdress2004-12-11 07:35:59 AM
Alluring Bracelet2004-12-11 10:22:35 PM
Thulian Puzzle Box2004-12-11 09:47:01 AM
Ice Chipped Buckler2004-12-09 05:43:00 AM
a reptile skull2004-12-11 08:00:15 AM
tragedy strikes2004-12-12 01:54:14 AM
a reptile skull2004-12-11 07:31:26 AM
a fragment of bone2004-12-10 02:13:27 AM
Student's Note, Wooly Spiders2004-12-10 02:00:13 AM
Stalk III (Adept)2004-12-10 01:27:29 AM
reptile meat2004-12-09 02:00:37 AM
teakwood greatstaff2004-12-09 01:40:52 AM
canine saliva2004-12-09 02:09:29 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).