Blessed Weapon IV (Grandmaster)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
52
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 276 - 459 divine damage on target.
• Inflicts 236 - 394 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Guardian Sphere (Grandmaster)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
FABLED
Target
Group (AE)
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
12 seconds
Level
50
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb all damage. This spell will absorb a total of 1 attack.
Striking Cobra V (Grandmaster)
A melee attack that deals moderate damage and decreases the target's defense if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
66
Monk
Effects:
• Inflicts 420 - 701 melee damage on target
• Decreases Defense of target by 16.6.
Righteousness IV (Grandmaster)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
43.0% Easier
Level
50
Paladin
Effects:
• Increases Threat to target encounter by 3,498 - 4,133
• Decreases Combat Mitigation of target encounter by 0.8.
• Decreases Mitigation of target encounter vs arcane damage by 840.
Call of Shielding IV (Grandmaster)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
134
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
66
Guardian
Effects:
• Increases STA of raid and group members (AE) by 73.2.
• Increases Defense of raid and group members (AE) by 24.9.
Pummel III (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29
Bruiser
Effects:
• Inflicts 64 - 192 melee damage on target
Mountain Stance II (Grandmaster)
Stuns you in place while greatly increasing your physical mitigation.
FABLED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
54
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 1,814.
• Dazes caster
• Roots caster
Stone Deaf
Allows the bruiser to absorb all non-physical damage they would have otherwise received if the damage was greater than 30% of their total health for up to 3 hits. Upgrades to this ability increase the chance that this effect will absorb higher level sources of damage.
FABLED
Target
Caster
Power
71
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
52
Bruiser
Effects:
• Will absorb elemental, noxious and arcane damage when the amount is greater than 30% of the target's maximum health. This spell will absorb a total of 3 attacks.
Shrug Off III (Grandmaster)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Bruiser
Effects:
• Grants target a 47% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.5% to base avoidance.
Sentry Watch (Grandmaster)
Allows the guardian to intervene and reduce the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.
FABLED
Target
Group (AE)
Power
37
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
55
Guardian
Effects:
• On death this spell will cast Sentry Watch Guard on target. Lasts for 15.0 seconds.
• Reduces all damage done to target by 84%. This spell will absorb a total of 1 attack.
• Heals target for 30.0% of max health.
• This effect cannot be critically applied.
• When damaged this spell will cast Reinforcement on target's attacker.
• Increases threat priority of target by 1 position
• Increases Threat to target by 1,845
• The healing of this spell cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
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Item Discoveries |
Oymia was first to discover 30 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).