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Symbol of Marzin II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30

Templar
Effects:
  Increases STA of group members (AE) by 14.5.
  Increases Mitigation of group members (AE) vs arcane damage by 630.

Healing Fate (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
20

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
  Heals group members (AE) for 286.

Harmony II (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 4,841
  Decreases Combat Mitigation of targets in Area of Effect by 0.7.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Rebuke III (Grandmaster)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
24

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs physical damage by 403.

Blaze of Faith II (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
46

Templar
Effects:
  Inflicts 359 divine damage on target encounter.

Vital Intercession III (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 144 - 176.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Awestruck III (Grandmaster)
Stuns an opponent for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
67

Templar
Effects:
  Decreases Combat Mitigation of target by 2.0.
  Stuns target
  Epic targets gain an immunity to Stun effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 86.

Blaze of Faith (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
32

Templar
Effects:
  Inflicts 234 divine damage on target encounter.

Mark of Divinity II (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
32

Templar
Effects:
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs arcane damage by 538.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 23 instantly and every 2 seconds.

Divine Smite IV (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
31

Templar
Effects:
  Inflicts 178 - 218 divine damage on target.

Awestruck (Grandmaster)
Stuns an opponent for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.1 seconds
Resistability
24.0% Easier
Level
39

Templar
Effects:
  Decreases Combat Mitigation of target by 1.2.
  Stuns target
  Epic targets gain an immunity to Stun effects of 18.4 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 58.

Holy Armor III (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Templar
Effects:
  Increases Max Health of group members (AE) by 334.5.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter

Restoration IV (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32

Templar
Effects:
  Heals target for 858 - 1,049.

Warring Deities II (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
37

Templar
Effects:
  Inflicts 185 - 226 divine damage on target.
  Inflicts 77 - 94 divine damage on target every 4 seconds.

Divine Strike III (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
44
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
25

Templar
Effects:
  Inflicts 200 - 244 divine damage on target.
  Inflicts 200 - 244 divine damage on target.
  If target is undead

Warring Deities III (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
51

Templar
Effects:
  Inflicts 277 - 338 divine damage on target.
  Inflicts 115 - 141 divine damage on target every 4 seconds.

Healing Fate II (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
34

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
  Heals group members (AE) for 526.

Virtue (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
26

Templar
Effects:
  Increases STR and WIS of target by 50.9.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 153.

Vital Intercession VI (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 455 - 556.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Holy Armor IV (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47

Templar
Effects:
  Increases Max Health of group members (AE) by 536.8.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 454.
  If not fighter
Lovest
100 Templar
Item Discoveries
Lovest was first to discover 62 items* on their server**.
Item Discovery Date
Symbol of Marzin II (Grandmaster)2014-12-18 10:34:14 AM
Healing Fate (Grandmaster)2014-12-18 10:37:08 AM
Harmony II (Grandmaster)2014-12-18 10:32:21 AM
Rebuke III (Grandmaster)2014-12-18 10:30:11 AM
Blaze of Faith II (Grandmaster)2015-03-29 12:52:15 PM
Vital Intercession III (Grandmaster)2014-12-18 10:40:20 AM
Awestruck III (Grandmaster)2015-03-29 01:28:45 PM
Blaze of Faith (Grandmaster)2014-12-18 11:50:23 AM
Mark of Divinity II (Grandmaster)2014-12-18 11:51:30 AM
Divine Smite IV (Grandmaster)2014-12-18 11:45:31 AM
Awestruck (Grandmaster)2014-12-18 11:52:33 AM
Holy Armor III (Grandmaster)2014-12-18 11:46:33 AM
Restoration IV (Grandmaster)2014-12-18 11:44:20 AM
Warring Deities II (Grandmaster)2014-12-18 11:48:18 AM
Divine Strike III (Grandmaster)2014-12-18 10:31:18 AM
Warring Deities III (Grandmaster)2015-03-29 01:17:35 PM
Healing Fate II (Grandmaster)2014-12-18 11:42:03 AM
Virtue (Grandmaster)2015-03-29 12:45:55 PM
Vital Intercession VI (Grandmaster)2015-04-19 09:01:54 AM
Holy Armor IV (Grandmaster)2015-03-29 12:58:36 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).