Ceremonial Blade III (Grandmaster)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
39
Troubador
Effects:
• Inflicts 131 - 219 mental damage on target
• Inflicts 131 - 219 mental damage on target
Storm of Lightning IV (Grandmaster)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Wizard
Effects:
• Inflicts 104 - 193 magic damage on target encounter instantly and every 2 seconds.
Iceshield III (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 450 - 550 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Armored III (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 11.3.
• Increases Defense and Parry of caster by 18.1.
• Increases Mitigation of caster vs noxious and arcane damage by 111.
• Increases Mitigation of caster vs elemental damage by 1,109.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Wrath of the Ancients (Grandmaster)
Deals instant disease damage to the enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
32
Mystic
Effects:
• Inflicts 242 - 296 disease damage on target encounter.
Nightshade (Grandmaster)
Summons a shadowy bard to serve the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
32
Necromancer
Effects:
• Summons a pet nightshade
Harbinger III (Grandmaster)
An augmentation that increases the stamina and power of the defiler's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
30
Defiler
Effects:
• Increases STA of target by 43.6.
• Increases Max Power of target by 226.8.
Absolute Corruption (Grandmaster)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
24.0% Easier
Level
32
Defiler
Effects:
• Interrupts target encounter
• Inflicts 45 - 55 disease damage on target encounter instantly and every 3 seconds.
• Decreases Mitigation of target encounter vs noxious damage by 538.
Sacrificial Restoration IV (Grandmaster)
Heals a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32
Defiler
Effects:
• Heals target for 858 - 1,049.
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Item Discoveries |
Blyxe was first to discover 29 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).