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Assault VII (Grandmaster)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
85

Guardian
Effects:
  Inflicts 602 - 1,004 melee damage on targets in Area of Effect

Concussion VI (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
83

Guardian
Effects:
  Inflicts 348 - 580 crushing damage on target
  Decreases Ordination, Ministration, Disruption and Subjugation of target by 41.8.

Nature's Pack III (Grandmaster)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
84

Warden
Effects:
  Summons 4 limited pets to aid the caster

Ward of the Untamed V (Grandmaster)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
81

Warden
Effects:
  Wards group members (AE) against 2,676 points of elemental damage
  Increases Mitigation of group members (AE) vs elemental damage by 1,436.

Uppercut V (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
165
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
82

Bruiser
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 474 - 1,423 melee damage on target

Defensive Haven VI (Grandmaster)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
80

Conjuror
Effects:
  Applies Defensive Haven to qualifying pets.
  Wards target against 174 points of all damage
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 16.8%.
  Increases Hate Gain of target by 39.4.
  Increases Aggression of target by 21.0.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 1,344.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 1,537 - 1,736

Savage Assault III (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
216
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
80

Bruiser
Effects:
  Inflicts 237 - 711 melee damage on targets in Area of Effect
  Inflicts 237 - 711 melee damage on targets in Area of Effect
  Inflicts 237 - 711 melee damage on targets in Area of Effect
  Inflicts 237 - 711 melee damage on targets in Area of Effect

Abuse VII (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
107
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
86

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 6,929 - 8,327

Bodyguard VII (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Caster will deflect 16.8% of incoming attacks.
  Increases Parry of caster by 43.7.
  Decreases Slashing, Piercing and Crushing of caster by 25.8.
  Increases Aggression of caster by 32.8.
  Increases Defense and Deflection of caster by 43.7.
  Increases Mitigation of caster vs noxious damage by 2,921.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Nature's Renewal IV (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80

Warden
Effects:
  On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
  Heals target for 1,260.
  Heals target for 314 every 2 seconds.
  Increases WIS of target by 110.9.
  Grants a total of 1 trigger of the spell.

Rending IV (Grandmaster)
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
78

Necromancer
Effects:
  Applies Rending to qualifying pets.
  On any combat or spell hit this spell may cast Berserk on caster. Lasts for 10.0 seconds. Triggers about 4.0 times per minute.
  Increases Haste of target by 33.9.
  Increases DPS of target by 33.9.
  When damaged this spell has a 50% chance to cast Berserk on caster. Lasts for 10.0 seconds.
  Increases Haste of target by 33.9.
  Increases DPS of target by 33.9.
  On a kill this spell will cast Berserk on caster. Lasts for 10.0 seconds.
  Increases Haste of target by 33.9.
  Increases DPS of target by 33.9.

Bloody Ritual VI (Grandmaster)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
79

Necromancer
Effects:
  Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
  This effect cannot be critically applied.
  Increases power of caster by 98 instantly and every 4 seconds.

Teachings of the Underworld VI (Grandmaster)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Necromancer
Effects:
  Increases STA and INT of group members (AE) by 109.0.
  Increases Ability Mod of group members (AE) by 597.3.

Lifetap V (Grandmaster)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
347
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
76

Necromancer
Effects:
  Inflicts 1,272 disease damage on target.
  Heals caster for 904.

Mortality Mark V (Grandmaster)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
78

Necromancer
Effects:
  Increases all damage done to target by 1.68%.
  Decreases Combat Mitigation of target by 0.8.
  Decreases WIS of target by 107.2.
  Increases WIS and STA of caster by 107.2.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 344.

Pandemic VII (Grandmaster)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
208
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
76

Necromancer
Effects:
  Inflicts 153 - 187 disease damage on target encounter instantly and every 3 seconds.

Armored VII (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
82

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 25.8.
  Increases Aggression of caster by 32.8.
  Increases Defense and Parry of caster by 52.4.
  Increases Mitigation of caster vs noxious and arcane damage by 321.
  Increases Mitigation of caster vs elemental damage by 3,213.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Tap Veins III (Grandmaster)
Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight.
FABLED
Target
Caster
Power
306
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
84

Shadowknight
Effects:
  Applies Tap.
  Inflicts 1,775 disease damage on target.
  Heals caster for 1,302.

Improvised Weapon II (Grandmaster)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
44

Assassin
Effects:
  Inflicts 286 - 476 piercing damage on target

Hemorrhage IX (Grandmaster)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
103
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
81

Coercer
Effects:
  Interrupts target
  Inflicts 506 - 685 mental damage on target.
Fuzzybunny
120 Inquisitor
Item Discoveries
Fuzzybunny was first to discover 177 items* on their server**.
Item Discovery Date
Assault VII (Grandmaster)2016-08-07 11:38:50 PM
Concussion VI (Grandmaster)2016-08-07 11:35:02 PM
Nature's Pack III (Grandmaster)2015-12-25 08:19:07 AM
Ward of the Untamed V (Grandmaster)2015-12-25 08:17:35 AM
Uppercut V (Grandmaster)2016-11-21 01:55:23 AM
Defensive Haven VI (Grandmaster)2016-02-25 09:31:47 PM
Savage Assault III (Grandmaster)2016-11-21 01:49:25 AM
Abuse VII (Grandmaster)2016-11-21 03:33:03 AM
Bodyguard VII (Grandmaster)2016-11-21 01:53:50 AM
Nature's Renewal IV (Grandmaster)2015-12-25 08:16:59 AM
Rending IV (Grandmaster)2016-01-08 10:08:35 PM
Bloody Ritual VI (Grandmaster)2016-01-08 10:09:26 PM
Teachings of the Underworld VI (Grandmaster)2016-01-08 10:09:53 PM
Lifetap V (Grandmaster)2016-01-08 10:06:29 PM
Mortality Mark V (Grandmaster)2016-01-08 10:08:13 PM
Pandemic VII (Grandmaster)2016-01-08 10:06:49 PM
Armored VII (Grandmaster)2016-08-07 11:28:59 PM
Tap Veins III (Grandmaster)2016-03-21 12:43:26 AM
Improvised Weapon II (Grandmaster)2016-08-27 01:01:20 PM
Hemorrhage IX (Grandmaster)2016-03-29 06:13:24 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).