Chaos Anthem VIII (Journeyman)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1132
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
113
Troubador
Effects:
• Inflicts 246 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 100.4.
Song of Magic X (Journeyman)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
HANDCRAFTED
Target
Group (AE)
Power
3806
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
112
Troubador
Effects:
• Increases Ability Doublecast of group members (AE) by 3.8.
Rejuvenating Celebration VIII (Journeyman)
Increases in-combat health regeneration and stamina of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
2537
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
112
Troubador
Effects:
• Restores 0.55% of the targets health every six seconds while in combat.
• Restores 2.75% of the targets health every six seconds while not in combat.
Elemental Concerto VII (Journeyman)
Increases elemental resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
690
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
112
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 6,166.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 6,166.
Singing Shot IX (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2244
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
111
Troubador
Effects:
• Inflicts 1,142 - 1,904 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 130.
Sandra's Deafening Strike XI (Journeyman)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
1504
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
111
Troubador
Effects:
• Inflicts 678 - 1,130 mental damage on target
• Decreases power of target by 457 - 761.
• Increases power of caster by 200 - 333.
Painful Lamentations IX (Journeyman)
Does a medium amount of mental damage to the target encounter and interrupts them.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
1238
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
111
Troubador
Effects:
• Interrupts target encounter
• Inflicts 1,101 - 1,834 mental damage on target encounter.
Countersong II (Journeyman)
Plays a disruptive melody that has a chance to prevent auto attack from hitting multiple targets and reduces the damage done by the enemy's abilities for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
9714
Recovery
0.5 seconds
Recast
600 seconds
Duration
12 seconds
Level
120
Troubador
Effects:
• Applies Stolen Breath. Lasts for 1 minute.
• Increases Potency of group members (AE) by 1,883.4.
• Increases Ability Mod of group members (AE) by 53,166.3.
• Cannot be modified except by direct means
• Decreases AE Autoattack of Target by 89.4%.
• Decreases the damage done by the next spell cast by 40 percent.
Demoralizing Processional VI (Journeyman)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
114
Troubador
Effects:
• Applies Unsettled March. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 7.7.
• Cannot be modified except by direct means
• Decreases Potency of target encounter by 1.7.
Night Strike XI (Journeyman)
A stealth attack that deals great damage and decreases target's intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2288
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
115
Troubador
Effects:
• Inflicts 2,345 - 3,908 melee damage on target
• Decreases INT of target by 151.4.
• You must be sneaking to use this ability.
Veilwalker's Accolade of Energy
HANDCRAFTED
897 Primary Attributes
1,089 Stamina
41,720 Power
92,746 Health
126,775 Resistances
228 Crit Bonus
145 Resolve
177.8 Crit Chance
5209.2 Potency
33.9 Flurry
59.7 Haste
31.1 Reuse Speed
19 Weapon Damage
Slots
Accolade
Level
111
ORNATE ATTUNEABLE MERC-ONLY NO-VALUE INFUSABLE
Raxxyl's Rousing Tune XI (Journeyman)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
6002
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
117
Troubador
Effects:
• Increases Crit Bonus of group members (AE) by 27.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 534.
Perfect Shrill XI (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
1342
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
118
Troubador
Effects:
• Inflicts 1,876 - 3,126 mental damage on target.
Tap Essence IX (Journeyman)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
1525
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
120
Troubador
Effects:
• Inflicts 283 - 472 mental damage on target encounter.
• Increases power of group members (AE) by 445 - 742.
Thunderous Overture IX (Journeyman)
A spell that inflicts mental damage on targets surrounding the troubador.
HANDCRAFTED
Target
Caster
Power
3650
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
118
Troubador
Effects:
• Inflicts 844 - 1,407 mental damage on targets in Area of Effect.
Recipe: Mischievous Noxious Reprieve
MYTHICAL
Level
110
All Crafters
Recipes:
NO-VALUE NO-TRADE LORE
Dark Glowing Chandelier (Lightsource)
This item may be placed on the ceiling of all house types.
TREASURED
HEIRLOOM NO-VALUE
Celestial Rune: Ascension of Life
FABLED, Ascension of Life
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Ranged, Waist, Cloak
Level
110
Empowerment of Pingyuan Diqu 1/3
Empowerment of Pingyuan Diqu
Item Set Details:
(2) Applies Firmament of Growth.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +300,000 Health +30% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Transmuter's Nail
Requires level 110 tradeskill.
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Perfect Shrill X (Ancient)
Does a moderate amount of mental damage to the target.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
508
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
37.9% Easier
Level
108
Troubador
Effects:
• Inflicts 2,768 - 4,613 mental damage on target.
NO-VALUE NO-TRADE
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Item Discoveries |
Piccolini was first to discover 229 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).