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Thorncoat (Journeyman)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
2

Warden
Effects:
  When damaged with a melee weapon this spell will cast Thorns on target's attacker.
  Inflicts 1 - 2 piercing damage on target.
  This effect can only trigger once every 0.5 - 2.5 seconds.

Abomination (Apprentice)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
7

Defiler
Effects:
  Decreases STR, AGI, WIS and INT of target by 1.4.
  Decreases Max Health of target by 0.6%.

Simple Minds (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
8

Coercer
Effects:
  Inflicts 8 - 9 mental damage on target encounter instantly and every 4 seconds.
  Decreases power of target encounter by 2 instantly and every 4 seconds.

Chromatic Storm (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 8 - 9 mental damage on target encounter instantly and every 2 seconds.

Invocation II (Apprentice)
Interrupts target enemy and deals divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
9

Inquisitor
Effects:
  Interrupts target
  Inflicts 30 - 36 divine damage on target.

Ministration II (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
21
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
7

Inquisitor
Effects:
  Heals target for 47 - 58.

Necrotic Reconstruction (Expert)
Transfers health from the necromancer to the pet.
MASTERCRAFTED LEGENDARY
Target
Caster's Pet
Health
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
2

Necromancer
Effects:
  Dispels 11 levels of any hostile effects on target
  Heals target for 14.
  Heals target for 2 every second.

Velium Winds (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 30.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 9 - 11 cold damage on target.

Nature's Elixir (Apprentice)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
14
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
3

Fury
Effects:
  Heals target for 31 - 38.

Premonition (Apprentice)
An augmentation that increases the health and power of the mystic's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4

Mystic
Effects:
  Increases STA of target by 2.1.
  Increases Max Power of target by 24.3.

Personae Reflection (Journeyman)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
2

Illusionist
Effects:
  Summons a pet Illusion Ally

Torment (Apprentice)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. "Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
3

Inquisitor
Effects:
  Inflicts 2 - 3 mental damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs arcane damage by 43.

Divine Strike (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
3

Templar
Effects:
  Inflicts 12 - 14 divine damage on target.
  Inflicts 12 - 14 divine damage on target.
  If target is undead

Nature's Salve (Apprentice)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
1

Fury
Effects:
  Heals target for 13 - 16.

Plague (Journeyman)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
3

Mystic
Effects:
  Inflicts 3 disease damage on target instantly and every 4 seconds.
  Inflicts 3 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 3 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Icefall (Journeyman)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
5
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
3

Warden
Effects:
  Inflicts 16 - 20 cold damage on target.
  Inflicts 16 - 20 cold damage on target.
  If target is elemental

Tempest (Apprentice)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
5
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
3

Fury
Effects:
  Inflicts 3 - 4 cold damage on target instantly and every 2 seconds.
  Inflicts 3 - 4 cold damage on target instantly and every 2 seconds.
  If target is elemental

Icefall (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
5
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
3

Warden
Effects:
  Inflicts 15 - 18 cold damage on target.
  Inflicts 15 - 18 cold damage on target.
  If target is elemental

Ritual Healing (Apprentice)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
18
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
3

Mystic
Effects:
  Heals target for 40 - 49.
  Increases Max Health of target by 7.0.

Dire Balm II (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
7

Defiler
Effects:
  Heals target for 59 - 72.
Queviet
95 Necromancer
Item Discoveries
Queviet was first to discover 199 items* on their server**.
Item Discovery Date
Thorncoat (Journeyman)2006-02-02 11:48:18 PM
Abomination (Apprentice)2006-02-03 07:04:02 AM
Simple Minds (Apprentice)2006-02-03 06:56:39 AM
Chromatic Storm (Apprentice)2006-02-03 06:50:55 AM
Invocation II (Apprentice)2006-02-03 06:48:51 AM
Ministration II (Apprentice)2006-02-03 07:25:58 AM
Necrotic Reconstruction (Expert)2006-02-02 10:18:56 PM
Velium Winds (Journeyman)2006-02-02 10:20:37 PM
Nature's Elixir (Apprentice)2006-02-03 08:14:45 AM
Premonition (Apprentice)2006-02-03 08:17:55 AM
Personae Reflection (Journeyman)2006-02-03 12:02:31 AM
Torment (Apprentice)2006-02-03 08:00:18 AM
Divine Strike (Journeyman)2006-02-02 11:40:23 PM
Nature's Salve (Apprentice)2006-02-03 09:09:22 AM
Plague (Journeyman)2006-02-03 03:07:07 AM
Icefall (Journeyman)2006-02-03 12:13:01 AM
Tempest (Apprentice)2006-02-03 08:01:25 AM
Icefall (Apprentice)2006-02-03 08:34:46 AM
Ritual Healing (Apprentice)2006-02-03 08:04:59 AM
Dire Balm II (Apprentice)2006-02-03 07:29:44 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).