Hostage III (Apprentice)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
142
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
51
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 247 - 302 mental damage on target.
• Grants a total of 3 triggers of the spell.
Dooming Darkness III (Apprentice)
Deals disease damage over time and reduces the movement speed of the target. The target is also interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
95
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
51
Necromancer
Effects:
• Applies Dooming Darkness. Lasts for 24.0 seconds.
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Slows target by 40.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Interrupts target
• Inflicts 27 - 34 disease damage on target every 4 seconds.
Blighted Horde III (Apprentice)
Summons a pack of rotting creatures on the necromancer's victim.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
51
Necromancer
Effects:
• Summons 3 limited pets to aid the caster
Fire Seed III (Apprentice)
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
51
Conjuror
Effects:
• On a combat hit this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
• Inflicts 25 - 30 heat damage on target instantly and every 4 seconds.
• On death this spell will cast Blooming Flames on caster.
• Inflicts 110 - 134 heat damage on target encounter.
• Grants a total of 1 trigger of the spell.
Ball of Fire III (Apprentice)
Launches a ball of fire towards the enemy, dealing instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
51
Wizard
Effects:
• Inflicts 608 - 1,130 heat damage on target.
mediocre immaculate poison vial
TREASURED
Netherous Bind IV (Expert)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
16.0% Easier
Level
47
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 60.7%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Converge III (Expert)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
47
Wizard
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 42.
• Increases power of caster by 42.
Absolute Corruption II (Expert)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
129
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
16.0% Easier
Level
46
Defiler
Effects:
• Interrupts target encounter
• Inflicts 64 - 78 disease damage on target encounter instantly and every 3 seconds.
• Decreases Mitigation of target encounter vs noxious damage by 708.
Ebbing Spirit (Expert)
Cures impairments on the mystic's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Mystic
Effects:
• Dispels 73 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Ancestral Savior (Expert)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 507 points of all damage
• Heals target for 455.
• Increases power of target by 1.7% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Blazing Avatar (Expert)
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
MASTERCRAFTED LEGENDARY
Target
Caster's Pet
Power
233
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
50
Conjuror
Effects:
• On any combat or spell hit this spell will cast Blaze on target of attack.
• Inflicts 247 - 412 heat damage on target.
• Grants a total of 5 triggers of the spell.
• When damaged with a melee weapon this spell will cast Blaze on target's attacker.
• Inflicts 247 - 412 heat damage on target.
• Grants a total of 5 triggers of the spell.
Flameshield III (Expert)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
50
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
• Inflicts 27 heat damage on target.
Spirit of the Mammoth III (Expert)
A group augmentation that increases the strength and stamina of the mystic's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
46
Mystic
Effects:
• Increases STR and STA of group members (AE) by 55.1.
sol charred shoulder pads
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Leather Armor (Shoulders)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Aspect of the Forest IV (Adept)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44
Warden
Effects:
• Increases STA of target by 52.9.
• Increases WIS of target by 61.6.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 169.
Netherous Bind IV (Adept)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 47.3%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Holy Intercession III (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 178 - 217.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
a bit of shell
A bit of shell that was chipped off of some sort of crustacean. A merchant might pay a few coin for this item.
"1st Lieutenant Dergud, 279 AS"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
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Item Discoveries |
Aniela was first to discover 73 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).