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Whirling Blades (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Assassin
Effects:
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 5.1.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 12.9.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 65 - 109 melee damage on target

Rush IV (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
23

Beastlord
Effects:
  Inflicts 66 - 110 melee damage on target
  Inflicts 66 - 110 melee damage on target
  Inflicts 66 - 110 melee damage on target
  Inflicts 66 - 110 melee damage on target
  Inflicts 66 - 110 melee damage on target

Ruin (Grandmaster)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
11

Guardian
Effects:
  Inflicts 25 - 41 slashing damage on target
  Inflicts 10 - 13 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 2.8.

Essence of the Great Bear (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Warden
Effects:
  Increases STA of group members (AE) by 5.7.
  Increases Mitigation of group members (AE) vs elemental damage by 363.

Alleviation (Grandmaster)
Heals all allies near the inquisitor.
FABLED
Target
Group (AE)
Power
75
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
14

Inquisitor
Effects:
  Heals group members (AE) for 181 - 222.

Tyrant's Pact (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12

Wizard
Effects:
  Increases STR and INT of group members (AE) by 17.5.

Fanatical Healing II (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
51
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
10

Inquisitor
Effects:
  Heals target for 189 - 231.

Unflinching Will II (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.0.
  Increases Defense and Parry of caster by 8.1.
  Increases Mitigation of caster vs elemental damage by 581.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Silent Threat III (Grandmaster)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
17

Monk
Effects:
  Increases Threat to target by 1,692 - 1,926

Maul (Grandmaster)
A melee attack that decreases target's offensive melee skills on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
11

Berserker
Effects:
  Inflicts 60 - 100 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 2.8.

Ministration III (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
15

Inquisitor
Effects:
  Heals target for 170 - 208.

Tenacity II (Grandmaster)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16

Inquisitor
Effects:
  Increases STA of target by 17.0.
  Increases Multi Attack of target by 19.3.

Power Cleave (Grandmaster)
A powerful melee attack that strikes for divine damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
15

Paladin
Effects:
  Inflicts 46 - 77 divine damage on target

Survival Instincts (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Ranger
Effects:
  Increases AGI of caster by 24.5.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 13.8.
  Increases Parry of caster by 13.6.
  Increases Defense of caster by 18.1.

Thorncoat II (Grandmaster)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
10

Warden
Effects:
  When damaged with a melee weapon this spell will cast Thorns on target's attacker.
  Inflicts 5 - 6 piercing damage on target.
  This effect can only trigger once every 0.5 - 2.5 seconds.

Dawnstrike III (Grandmaster)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
17

Warden
Effects:
  Inflicts 118 - 145 heat damage on target.

Word of Redemption (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
101
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14

Templar
Effects:
  Heals group members (AE) for 238 - 291.

Puncture III (Grandmaster)
A quick attack that lowers the target's attack speed.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
15

Brigand
Effects:
  Inflicts 51 - 86 melee damage on target
  Decreases Haste of target by 19.3.

Runic Armor II (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Mystic
Effects:
  Wards group members (AE) against 32 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 187.
  If not fighter

Archer's Fury (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Ranger
Effects:
  Decreases Defense of caster by 5.1.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 12.9.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 87 ranged damage on target
Shakhaxis
100 Beastlord
Item Discoveries
Shakhaxis was first to discover 392 items* on their server**.
Item Discovery Date
Whirling Blades (Grandmaster)2014-12-15 09:17:25 PM
Rush IV (Grandmaster)2014-12-15 04:58:01 PM
Ruin (Grandmaster)2014-12-15 09:44:39 PM
Essence of the Great Bear (Grandmaster)2014-12-15 10:23:57 PM
Alleviation (Grandmaster)2014-12-15 09:51:42 PM
Tyrant's Pact (Grandmaster)2014-12-15 10:31:48 PM
Fanatical Healing II (Grandmaster)2014-12-15 10:36:24 PM
Unflinching Will II (Grandmaster)2014-12-15 09:28:46 PM
Silent Threat III (Grandmaster)2014-12-15 09:56:29 PM
Maul (Grandmaster)2014-12-15 09:24:43 PM
Ministration III (Grandmaster)2014-12-15 09:54:17 PM
Tenacity II (Grandmaster)2014-12-15 09:52:37 PM
Power Cleave (Grandmaster)2014-12-15 10:09:09 PM
Survival Instincts (Grandmaster)2014-12-15 10:10:45 PM
Thorncoat II (Grandmaster)2014-12-15 10:27:48 PM
Dawnstrike III (Grandmaster)2014-12-15 10:24:37 PM
Word of Redemption (Grandmaster)2014-12-15 10:18:34 PM
Puncture III (Grandmaster)2014-12-15 09:23:27 PM
Runic Armor II (Grandmaster)2014-12-15 10:03:22 PM
Archer's Fury (Grandmaster)2014-12-15 10:11:26 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).