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Epiphany VI (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
226
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
83

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 66.4.

Magma Chamber VI (Grandmaster)
Stuns the wizard's target briefly and deals instant heat damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
264
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
72

Wizard
Effects:
  Inflicts 1,411 - 2,352 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 91.

Lockdown VI (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
73

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 92.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 92.

Personae Reflection VI (Grandmaster)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
FABLED
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
61

Illusionist
Effects:
  Summons a pet Illusion Ally

Paranoia VII (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
79

Illusionist
Effects:
  Inflicts 573 - 860 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 98.

Lockdown V (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
24.0% Easier
Level
61

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 80.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
  Resistibility increases against targets higher than level 80.

Doppelganger (Grandmaster)
You create a pet illusion that takes on your appearance. The pet will then absorb some of the damage taken by your group. Upgrades increase the number of hits and damage absorbed.
FABLED
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
114
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
80

Illusionist
Effects:
  Summons a limited pet to aid the caster

Manatap V (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
84

Illusionist
Effects:
  Decreases power of target encounter by 118 instantly and every 4 seconds.
  Increases power of group members (AE) by 87 instantly and every 4 seconds.

Dismay IV (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
64

Illusionist
Effects:
  Decreases Fervor of target by 0.3.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 48.4.

Brainburst VII (Grandmaster)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
72

Illusionist
Effects:
  Applies Migraine on termination.
  Inflicts 400 - 541 mental damage on target.
  Inflicts 183 - 224 mental damage on target instantly and every 6 seconds.

Epiphany IV (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 44.5.

Synergism V (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
85

Illusionist
Effects:
  On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
  Decreases Threat to target by 1,029 - 1,258
  If profession other than Fighter
  Inflicts 407 - 497 mental damage on target.

Manatap III (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
62

Illusionist
Effects:
  Decreases power of target encounter by 78 instantly and every 4 seconds.
  Increases power of group members (AE) by 52 instantly and every 4 seconds.

Phantasmal Awe IV (Grandmaster)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
239
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
1.2% Easier
Level
65

Illusionist
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 12 seconds and duration is reduced to 8.0 seconds.
  Resistibility increases against targets higher than level 84.

Regalia III (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
125
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
68

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 87.

Aspect of Genius VII (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
85

Illusionist
Effects:
  Increases Max Power of group members (AE) by 739.7.
  Increases Mitigation of group members (AE) vs arcane damage by 1,228.

Rune of Thought V (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 89.7.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 263.
  Increases the damage and healing of all spells by 5.

Chromatic Shower (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
50

Illusionist
Effects:
  Inflicts 193 - 236 mental damage on target encounter instantly and every 0.2 seconds.
  Stifles target encounter
  Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 69.

Solar Flare VIII (Grandmaster)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
130
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
71

Wizard
Effects:
  Inflicts 677 - 1,258 heat damage on target.

Personae Reflection VIII (Grandmaster)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
FABLED
Target
Caster
Power
8077
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
84

Illusionist
Effects:
  Summons a pet Illusion Ally
Amoji
100 Wizard
Item Discoveries
Amoji was first to discover 24 items* on their server**.
Item Discovery Date
Epiphany VI (Grandmaster)2016-11-13 11:26:47 PM
Magma Chamber VI (Grandmaster)2016-09-04 04:19:25 PM
Lockdown VI (Grandmaster)2016-11-17 08:36:46 PM
Personae Reflection VI (Grandmaster)2016-11-13 10:39:46 PM
Paranoia VII (Grandmaster)2016-11-17 08:37:42 PM
Lockdown V (Grandmaster)2016-11-17 08:37:07 PM
Doppelganger (Grandmaster)2016-11-17 08:32:41 PM
Manatap V (Grandmaster)2016-11-13 11:26:19 PM
Dismay IV (Grandmaster)2016-11-13 10:59:30 PM
Brainburst VII (Grandmaster)2016-11-17 08:36:16 PM
Epiphany IV (Grandmaster)2016-11-13 10:57:08 PM
Synergism V (Grandmaster)2016-11-13 11:31:31 PM
Manatap III (Grandmaster)2016-11-13 10:58:23 PM
Phantasmal Awe IV (Grandmaster)2016-11-13 10:52:31 PM
Regalia III (Grandmaster)2016-11-13 11:00:51 PM
Aspect of Genius VII (Grandmaster)2016-11-13 11:24:27 PM
Rune of Thought V (Grandmaster)2016-11-13 10:55:20 PM
Chromatic Shower (Grandmaster)2016-11-17 08:34:14 PM
Solar Flare VIII (Grandmaster)2016-09-04 05:02:19 PM
Personae Reflection VIII (Grandmaster)2016-11-13 11:31:56 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).