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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Puppetmaster V (Adept)
The coercer summons four small puppet pets that look like the coercer's current target. The coercer mocks their enemy with them by having them attack it.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
1796
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
120

Coercer
Effects:
  Summons 4 limited pets to aid the caster

Simple Minds X (Adept)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1705
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
116

Coercer
Effects:
  Inflicts 671 - 820 mental damage on target encounter instantly and every 4 seconds.
  Decreases power of target encounter by 81 instantly and every 4 seconds.

Mark of Divinity IX (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
769
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
113

Templar
Effects:
  Decreases Combat Mitigation of target by 18.4.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 89 instantly and every 2 seconds.

Involuntary Gift VII (Ancient)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
310
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
27.0% Easier
Level
105

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 232 levels of physical hostile effects on target
  Heals targets in Area of Effect for 552 - 674.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Healing Grove IV (Grandmaster)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
FABLED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
96

Warden
Effects:
  Summons a limited pet to aid the caster

Word of Redemption VIII (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
580
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
100

Templar
Effects:
  Heals group members (AE) for 2,551 - 3,118.

Hallowed Blocker
LEGENDARY
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
15.9 DPS
4 Crit Chance
6.4 Potency
191 Ability Mod
Buckler (Shield)

Slots
Secondary

Protection
536

Level
90

All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  NO-VALUE  

Marine Gloves of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Hands)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Marine Bracers of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Forearms)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

Marine Shoulderpads of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Shoulders)

Mitigation
113

Level
60

All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE  ATTUNEABLE  NO-VALUE  

tuptan hardwood
NO-VALUE  NO-TRADE  

Shroud of the Ever Brooding
You'll be so happy that this robe reflects you perfectly. But you won't ever show it!
TREASURED
Cloth Armor (Chest)

Mitigation
2

Level
1

Adornment Slots:
White
NO-TRADE  NO-VALUE  

Fires of Anguish
This item may be placed on the floor of all house types.
TREASURED
Rent Status Reduction
15

satchel of malefic quartz
This satchel is full of rancor quartz that has been tainted by the arcane powers within the Shard of Hate, and renamed malefic quartz.
NO-VALUE  NO-TRADE  
Meridyth
125 Necromancer
Item Discoveries
Meridyth was first to discover 74 items* on their server**.
Item Discovery Date
Puppetmaster V (Adept)2019-12-23 08:28:33 PM
Simple Minds X (Adept)2019-12-24 12:51:04 AM
Mark of Divinity IX (Adept)2019-12-22 01:33:17 AM
Involuntary Gift VII (Ancient)2019-08-27 04:22:34 AM
Healing Grove IV (Grandmaster)2015-09-14 12:09:27 AM
Word of Redemption VIII (Grandmaster)2015-07-27 11:52:58 PM
Hallowed Blocker2010-03-07 02:15:25 AM
Marine Gloves of the Far Seas Traders2008-11-24 10:30:25 PM
Marine Bracers of the Far Seas Traders2008-11-24 10:30:17 PM
Marine Shoulderpads of the Far Seas Traders2008-11-24 10:29:29 PM
tuptan hardwood2008-11-19 07:57:50 AM
Shroud of the Ever Brooding2008-06-17 08:32:49 PM
Fires of Anguish2008-04-08 07:45:31 PM
satchel of malefic quartz2008-04-08 07:27:09 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).