Chromatic Storm IV (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 90 - 110 mental damage on target encounter instantly and every 2 seconds.
Judgment V (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
55
Paladin
Effects:
• Interrupts target
• Inflicts 295 - 492 divine damage on target.
Call of Shielding VI (Grandmaster)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
175
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
87
Guardian
Effects:
• Increases STA of raid and group members (AE) by 104.9.
• Increases Defense of raid and group members (AE) by 35.9.
Outward Calm (Grandmaster)
Allows the monk to ward non-physical sources of damage for a short duration.
FABLED
Target
Caster
Power
107
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
52
Monk
Effects:
• Wards caster against 4,603 points of elemental, noxious and arcane damage
Dismay (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
20
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 15.1.
Mortal Embrace (Grandmaster)
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Duration
43200 seconds
Level
21
Shadowknight
Effects:
• Feigns Death with 66% chance of success
• Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing.
Geotic Rune II (Grandmaster)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 8.2.
• Increases Mitigation of group members (AE) vs all damage by 131.
Thunderous Overture II (Grandmaster)
A spell that inflicts mental damage on targets surrounding the troubador.
FABLED
Target
Caster
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
40
Troubador
Effects:
• Inflicts 252 - 420 mental damage on targets in Area of Effect.
Crystallize Soul (Grandmaster)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
29
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Grandmaster)
Speechless II (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
30
Illusionist
Effects:
• Inflicts 270 - 330 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Roundhouse IV (Grandmaster)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
47
Bruiser
Effects:
• Inflicts 110 - 332 crushing damage on target
Mutilate II (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
28
Berserker
Effects:
• Inflicts 18 - 56 slashing damage on target
• Inflicts 38 slashing damage on target instantly and every 4 seconds.
• Decreases Haste of target by 10.8.
Avoid Blame III (Grandmaster)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.9 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 918
• Decreases Combat Mitigation of target by 0.7.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.9 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 918
• Decreases Combat Mitigation of target by 0.7.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Bria's Entrancing Sonnet (Grandmaster)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
22
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
8.8% Easier
Level
20
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 34 and below
• Does not affect Epic targets
Avoid Blame II (Grandmaster)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.9 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 577
• Decreases Combat Mitigation of target by 0.5.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.9 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 577
• Decreases Combat Mitigation of target by 0.5.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Dashing Swathe II (Grandmaster)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
34
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 309 - 516 melee damage on targets in Area of Effect
Bloodcoil (Grandmaster)
Deals unresistable disease damage over an extended time to target enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
3
Necromancer
Effects:
• Inflicts 6 - 8 disease damage on target instantly and every 4 seconds.
Rush IV (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
23
Beastlord
Effects:
• Inflicts 66 - 110 melee damage on target
• Inflicts 66 - 110 melee damage on target
• Inflicts 66 - 110 melee damage on target
• Inflicts 66 - 110 melee damage on target
• Inflicts 66 - 110 melee damage on target
Disarming Grin (Grandmaster)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
47
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12.5 seconds
Resistability
24.0% Easier
Level
26
Swashbuckler
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 37.5 seconds and duration is reduced to 4.2 seconds.
• Resistibility increases against targets higher than level 45.
Perfect Finesse II (Grandmaster)
Increases the Multi-Attack Chance and attack speed of the swashbuckler.
FABLED
Target
Caster
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
53
Swashbuckler
Effects:
• Increases Haste of caster by 40.7.
• Increases Multi Attack of caster by 46.9.
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Item Discoveries |
Kitkin was first to discover 986 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).