Death's Door (Journeyman)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13
Dirge
Effects:
• Increases AGI of caster by 21.4.
• Adds 17.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 43.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 22 - 37 disease damage on target.
Runic Armor II (Apprentice)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Mystic
Effects:
• Wards group members (AE) against 19 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 111.
• If not fighter
Lucky Gambit II (Apprentice)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
14
Swashbuckler
Effects:
• Inflicts 47 - 79 melee damage on targets in Area of Effect
Razor Edge (Apprentice)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
15
Swashbuckler
Effects:
• Inflicts 61 - 102 melee damage on target
• Decreases Parry of target by 9.0.
• Must be in front of or flanking
Ranger's Blade (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10
Ranger
Effects:
• Inflicts 97 - 162 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Spine Shot (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
15
Assassin
Effects:
• Inflicts 118 - 197 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Snap of the Wrist (Apprentice)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12
Swashbuckler
Effects:
• Inflicts 27 - 45 melee damage on target
• Inflicts 27 - 45 melee damage on target
Barroom Negotiation (Apprentice)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
HANDCRAFTED
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
14
Brigand
Effects:
• Interrupts targets in Area of Effect
• Inflicts 43 - 72 melee damage on targets in Area of Effect
Villainy (Apprentice)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Assassin
Effects:
• Increases AGI of caster by 9.7.
• Adds 15.6% to base avoidance.
• Increases Multi Attack of caster by 21.1.
• Increases Mitigation of caster vs physical damage by 44.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 172.
Eviscerate (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10
Assassin
Effects:
• Inflicts 91 - 152 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Viscerate II (Apprentice)
An attack from flanking or behind that deals great damage and decreases the target's agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 52 - 86 melee damage on target
• Decreases AGI of target by 3.0.
• Must be flanking or behind
Gushing Wound II (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 33 - 54 piercing damage on target.
• Inflicts 4 - 7 melee damage on target
• Inflicts 7 - 12 piercing damage on target instantly and every 4 seconds.
Lightning Strike III (Apprentice)
A quick attack that strikes with lightning, inflicting heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
15
Ranger
Effects:
• Inflicts 38 - 63 heat damage on target
Darksong Blade (Apprentice)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11
Dirge
Effects:
• Inflicts 15 - 26 disease damage on target
• Inflicts 15 - 26 disease damage on target
• Inflicts 7 disease damage on target instantly and every 6 seconds.
Harl's Rousing Tune II (Apprentice)
Increases the strength, agility, and base avoidance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 9.0.
• Adds 1.5% to base avoidance.
Allegretto (Apprentice)
Increases the attack speed of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
32
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
14
Troubador
Effects:
• Increases Haste of group members (AE) by 8.7.
Painful Lamentations (Apprentice)
Does a medium amount of mental damage to the target encounter and interrupts them.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
48
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
15
Troubador
Effects:
• Interrupts target encounter
• Inflicts 69 - 116 mental damage on target encounter.
Death's Door (Apprentice)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13
Dirge
Effects:
• Increases AGI of caster by 19.4.
• Adds 15.6% to base avoidance.
• Increases Mitigation of caster vs physical damage by 39.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 203.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 20 - 34 disease damage on target.
Hunter's Instinct (Apprentice)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Ranger
Effects:
• Increases AGI of caster by 9.7.
• Increases Haste of caster by 13.7.
• Increases in-combat movement speed of caster by 5.0%.
• Adds 15.6% to base avoidance.
• Increases Mitigation of caster vs physical damage by 33.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 172.
Immobilizing Lunge (Apprentice)
Deals damage and roots the target in place for a very short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
13
Ranger
Effects:
• Inflicts 36 - 61 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 32.
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Item Discoveries |
Denryu was first to discover 127 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).