Doomwing's Bow of Force
FABLED
2,794 Primary Attributes
5,575 Stamina
104,474 Power
166,243 Health
19 Casting Speed
390 Crit Chance
8980.3 Potency
225 Resolve
17.9 Reuse Speed
424 Overcap Crit Bonus
Bow
Ranged
Damage
5545 - 8,317
(1732.8 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,300 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Doomwing's Mace of Fortitude
FABLED
2,794 Primary Attributes
5,575 Stamina
104,474 Power
166,243 Health
390 Crit Chance
8980.3 Potency
17.9 Mitigation Increase
225 Resolve
16 Block Chance
424 Overcap Crit Bonus
Mace
One-Handed Crushing
Damage
2218 - 3,327
(1386.24 Rating)
Delay
4.0 seconds
Level
120
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 12,806 crushing damage on target.
• Increases Crit Bonus of caster by 34.5.
• Increases Potency of caster by 54.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Splitscar's Buckler of Fortitude
FABLED
2,794 Primary Attributes
5,575 Stamina
104,474 Power
166,243 Health
390 Crit Chance
8980.3 Potency
61.2 Max Health
225 Resolve
17.9 Reuse Speed
424 Overcap Crit Bonus
Buckler (Shield)
Slots
Secondary
Protection
1,684
Level
120
All Priests, All Scouts
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,300 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Deathly Scarebone Sash
FABLED
2,525 Stamina
1,102 Primary Attributes
56,712 Power
116,206 Health
315 Combat Skills
170 Resolve
64.8 DPS
3.7 Ability Doublecast
418.5 Crit Chance
9092 Potency
579.6 Crit Bonus
Slots
Waist
Level
120
All Mages, All Priests
Adornment Slots:
White, Black, Red
ATTUNEABLE
Hood of the Shadowed Excursion
FABLED
1,315 Primary Attributes
5,139 Stamina
40,481 Power
255,466 Health
2611.8 Potency
170 Resolve
372.4 Haste
117.6 Casting Speed
29 Weapon Damage
119 Overcap Crit Bonus
Cloth Armor (Head)
Mitigation
746
Level
120
All Mages
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Double-Cross X (Master)
Decreases target's defense and wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
3416
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
115
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 2.85.
• Decreases Combat Mitigation of target by 100.6.
• Decreases WIS of target by 146.8.
Darksong Blade X (Master)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
3708
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
116
Dirge
Effects:
• Inflicts 877 - 1,462 disease damage on target
• Inflicts 877 - 1,462 disease damage on target
• Inflicts 217 disease damage on target instantly and every 6 seconds.
Tenacity X (Adept)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
112
Inquisitor
Effects:
• Increases Flurry Multiplier of target by 0.8.
• Increases Flurry of Target by 11.8.
• Increases Weapon Damage of target by 16.9.
• Increases Max Health of target by 27.3%.
• Increases Weapon Damage Overcap of target by 42.3.
Umbrallium Alloy Studded Hood
LEGENDARY
1,223 Primary Attributes
2,530 Stamina
34,960 Power
233,358 Health
1667.3 Potency
24 Mitigation Increase
150 Resolve
51.6 AE Auto
20.4 Max Health
106 Overcap Crit Bonus
Cloth Armor (Head)
Mitigation
612
Level
115
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSABLE
Nature's Salve XII (Adept)
Instantly heals some of the target's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
969
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
111
Fury
Effects:
• Heals target for 1,256 - 1,535.
Restoration XI (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
2804
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
113
Templar
Effects:
• Heals target for 2,892 - 3,534.
Blaze of Faith VIII (Adept)
Deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1436
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
114
Templar
Effects:
• Inflicts 1,751 divine damage on target encounter.
Scream of Death VI (Adept)
A stealthed attack from flanking or behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
4684
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
114
Dirge
Effects:
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Inflicts 606 disease damage on target every 3 seconds.
• Inflicts 404 disease damage on target every 3 seconds.
• Inflicts 1,654 - 2,757 melee damage on target
• Inflicts 202 disease damage on target every 3 seconds.
• Must be flanking or behind
• You must be sneaking to use this ability.
Backstab XI (Adept)
An attack from flanking or behind that deals additional piercing damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
4001
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
117
Brigand
Effects:
• Inflicts 9,611 - 16,018 melee damage on target
• Inflicts 778 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Consecrate VI (Adept)
An aura surrounds the paladin, continuously dealing divine damage to all nearby enemies until the spell expires.
TREASURED
Target
Caster
Power
1554
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
114
Paladin
Effects:
• Applies Consecration instantly and every 3 seconds.
• Inflicts 727 - 889 divine damage on targets in Area of Effect.
Disheartening Descant IX (Adept)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
113
Dirge, Troubador
Effects:
• Decreases Potency of target encounter by 2.8.
Stone Hammer (Master)
When ah... when stone collides with another object, it does not yield. If that other object is ah, softer, then it either shatters or reverberates with the blow. With the powers of Geomancy at your ah, fingertips, you are the stone. You will shatter or shake those that you oppose, and see them stunned under your attacks. Form the stone into an ah, a hammer, and waylay your enemies.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
4258
Casting
6.7 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
3 seconds
Level 2 Geomancer
Effects:
• Applies Stone Hammer. Lasts for 3.0 seconds.
• Dazes target
• This daze will apply to most raid encounters. Raid encounters become immune to further applications of daze for ten times the duration of the original application.
• Inflicts 30,640 - 51,066 crushing damage on target
Ethermancy II (Master)
Now for the final test of your Etherealist mastery. You must channel the pure form of universal energy, and allow it to flow through you. If you can do this, you will become an embodiment of magical power, capable of channeling vast amounts of eldritch energy. If you cannot control the flow of power through you, it will pull you out of this world and into another, where you will be lost forever. So do not fail.
FABLED
Target
Enemy
Range
Up to 40.0 meters
Power
46886
Casting
6.2 seconds
Recovery
1.2 seconds
Recast
720 seconds
Duration
4 seconds
Level 20 Etherealist
Effects:
• Applies Ethermancy. Lasts for 24.0 seconds.
• Increases Potency of group members (AE) by 35.2, multiplied by increment stacks.
• This effect may stack up to 50 times.
• Drains 50% of the targets current power and increases potency for the group based off of power drained.
Ethereal Conduit II (Master)
You are learning to channel pure ethereal and universal energies, but only at the most base level. Expending the energy is often wasteful, even if it achieves objectives. But as you truly understand this power, you'll find more benefit in harnessing it. Hold it within you, and it will get stronger and stronger with each spell that you unleash. The effect is temporary, but can be devastating in the hands of the masterful.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Power
39068
Casting
7 seconds
Recovery
1.2 seconds
Recast
360 seconds
Duration
30 seconds
Level 19 Etherealist
Effects:
• Applies Ethereal Conduit. Lasts for 24.0 seconds.
• Increases Potency of caster by 120.0, multiplied by increment stacks.
• This effect may stack up to 20 times.
• Disables while under of the effect of any pool conversion spell effect.
• Monitors the Etherealist's power usage and grants potency for every 1,000 power spent.
Compounding Force (Master)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18094
Casting
3.8 seconds
Recovery
1.2 seconds
Recast
310 seconds
Level 16 Etherealist
Effects:
• Inflicts 27,162 - 56,414 magic damage on target.
• This effect may trigger a combination with itself.
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Item Discoveries |
Oroh was first to discover 102 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).