Bangle of the Unforeseen
TREASURED
19 Primary Attributes
19 Stamina
225 Resistances
7 Combat Skills
2.2 DPS
0.2 Crit Chance
0.5 Potency
Slots
Wrist
Level
50
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Hatebringer
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Dagger
One-Handed Piercing
Damage
19 - 108
(31.68 Rating)
Delay
4.0 seconds
Level
40
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Deadly Shot III (Master)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
30
Assassin
Effects:
• Inflicts 85 - 142 ranged damage on target
• Inflicts 85 - 142 ranged damage on target
• If weapon equipped in Ranged
Ebon Brigandine Leggings of Pain
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Legs)
Mitigation
178
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Stoutdeacon Morningstar
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Great Hammer
One-Handed Crushing
Damage
18 - 53
(31.68 Rating)
Delay
2.3 seconds
Level
40
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Shift Mana III (Apprentice)
Slowly converts the coercer's health into power over time.
Target
Caster
Health
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
41
Coercer
Effects:
• Increases power of caster by 22 instantly and every 4 seconds.
Signet of Intellect III (Apprentice)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 29.4.
• Adds 1.5% to base avoidance.
Stupefy III (Apprentice)
Stuns the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
186
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5.6 seconds
Resistability
14.4% Harder
Level
44
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 16.9 seconds and duration is reduced to 1.9 seconds.
• Resistibility increases against targets higher than level 63.
Forced Hesitation IV (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
47
Coercer
Effects:
• Applies Blind. Lasts for 7.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 66.
Breeze III (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 18.5.
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Item Discoveries |
Tenira was first to discover 130 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).