Stalk IV (Apprentice)
Lowers target's hate towards the predator and places the predator into stealth.
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
56
Assassin, Ranger
Effects:
• Decreases Threat to target by 2,095 - 3,492
• Grants stealth to caster
• Suspends caster's movement speed enhancements
NO-TRADE
Bloody Reminder IV (Apprentice)
A penetrating attack that deals significant damage over time.
Target
Enemy
Range
Up to 10.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
54
Ranger
Effects:
• Inflicts 34 - 58 melee damage on target
• Inflicts 93 piercing damage on target instantly and every 2.6 seconds.
Rear Shot V (Apprentice)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
57
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 38.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 465 - 775 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Killing Instinct II (Apprentice)
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54
Ranger
Effects:
• Increases Multi Attack of caster by 53.6.
• Increases Ranged of caster by 23.1.
Archer's Fury IV (Apprentice)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Ranger
Effects:
• Decreases Defense of caster by 17.7.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 25.2.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 208 ranged damage on target
Primal Reflexes IV (Apprentice)
Reduces the amount of hate that the ranger accumulates in combat.
Target
Caster
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
53
Ranger
Effects:
• Decreases Hate Gain of caster by 15.8.
Trick Shot III (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52
Ranger
Effects:
• Inflicts 258 - 430 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Pantaloons of Deep Thought
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
22 Ability Mod
Cloth Armor (Legs)
Mitigation
114
Level
50
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Distortion III (Adept)
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
25.2% Easier
Level
51
Warlock
Effects:
• Inflicts 730 - 1,356 poison damage on target.
• Increases power of caster by 73.
Glacial Flames III (Adept)
An impairment that deals cold damage over time to the enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
51
Mystic
Effects:
• Inflicts 115 - 141 cold damage on target instantly and every 3 seconds.
Sabatons of the Shining Sands
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Feet)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
a sun-baked antler
A small antler from a desert deer. A merchant might pay a few coin for this item.
Hunter's Instinct IV (Apprentice)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55
Ranger
Effects:
• Increases AGI of caster by 40.8.
• Increases Haste of caster by 23.5.
• Increases in-combat movement speed of caster by 4.7%.
• Adds 14.8% to base avoidance.
• Increases Mitigation of caster vs physical damage by 157.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 815.
Lightning Strike VI (Apprentice)
A quick attack that strikes with lightning, inflicting heat damage.
Target
Enemy
Range
Up to 10.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
57
Ranger
Effects:
• Inflicts 164 - 274 heat damage on target
Immobilizing Lunge IV (Apprentice)
Deals damage and roots the target in place for a very short duration.
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
55
Ranger
Effects:
• Inflicts 174 - 291 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 74.
Ranger's Blade IV (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 10.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52
Ranger
Effects:
• Inflicts 556 - 927 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Oberon (Adept)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Power
390
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
50
Mystic
Effects:
• Wards target against 1,200 points of all damage
Trick Shot II (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
38
Ranger
Effects:
• Inflicts 173 - 289 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Natural Selection II (Apprentice)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33
Ranger
Effects:
• Inflicts 205 - 342 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Ensnare III (Apprentice)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 35.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs elemental damage by 703.
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Item Discoveries |
Brega was first to discover 263 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).