Boon of the Damned VI (Master)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
83
Warlock
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 61 instantly and every 4 seconds.
• Increases power of caster by 61 instantly and every 4 seconds.
Karana's Hold VII (Master)
Roots the fury's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
37.1 seconds
Resistability
21.0% Easier
Level
86
Fury
Effects:
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 52 seconds and duration is reduced to 12.4 seconds.
• Resistibility increases against targets higher than level 105.
rusty bone saw
No one really knows for sure what went on in the abandoned laboratories of Vasty Deep. One thing is for sure, it was not pretty.
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.
Deepwater Brooch of Reconnaissance
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
8.2 Multi Attack
Slots
Charm
Level
80
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Debilitate IV (Journeyman)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
181
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
90
Brigand
Effects:
• Inflicts 840 - 1,400 melee damage on target
• Decreases Mitigation of target vs physical damage by 2,376.
• Must be flanking or behind
Fatal Followup II (Journeyman)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
121
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
90
Assassin
Effects:
• Inflicts 966 - 1,181 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Flurry of Blades VI (Journeyman)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
121
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
90
Swashbuckler
Effects:
• Inflicts 280 - 466 melee damage on target
• Inflicts 280 - 466 melee damage on target
• Inflicts 280 - 466 melee damage on target
• Decreases Mitigation of target vs physical damage by 891.
Howl of Death VI (Journeyman)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
138
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
90
Dirge
Effects:
• Inflicts 323 - 539 disease damage on target.
• Heals caster for 236 - 393.
Inspired Daring IV (Journeyman)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
HANDCRAFTED
Target
Caster
Power
181
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15.6 seconds
Level
90
Swashbuckler
Effects:
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 280 - 466 piercing damage on target
Lucky Gambit VIII (Journeyman)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
181
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
90
Swashbuckler
Effects:
• Inflicts 616 - 1,027 melee damage on targets in Area of Effect
Riana's Relentless Tune VII (Journeyman)
Increases the Multi-Attack Chance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
181
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
90
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 27.7.
• Increases damage and healing of Combat Arts by 8.36.
Sleight of Hand II (Journeyman)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
HANDCRAFTED
Target
Friend
Range
Up to 50.0 meters
Power
75
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
2 seconds
Level
90
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 2,340
• If profession other than Fighter
• Increases Threat to target by 2,980
• If Fighter
• Increases Fervor of caster by 1.0.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Stalk VII (Journeyman)
Lowers target's hate towards the predator and places the predator into stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
90
Assassin, Ranger
Effects:
• Decreases Threat to target by 4,906 - 8,177
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Stealth Assault VI (Journeyman)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
HANDCRAFTED
Target
Caster
Power
181
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
90
Assassin
Effects:
• Inflicts 616 - 1,027 melee damage on targets in Area of Effect
• Inflicts 144 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Storm of Arrows IV (Journeyman)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
90
Ranger
Effects:
• Inflicts 2,100 - 3,501 ranged damage on target encounter
• Requires bow or aim
Tap Essence VI (Journeyman)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
138
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
90
Troubador
Effects:
• Inflicts 162 - 269 mental damage on target encounter.
• Increases power of group members (AE) by 147 - 246.
Triple Shot VI (Journeyman)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
90
Ranger
Effects:
• Inflicts 283 - 313 ranged damage on target
• Inflicts 567 - 627 ranged damage on target
• Inflicts 851 - 941 ranged damage on target
• Requires bow or aim
Wail of the Banshee IV (Journeyman)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
90
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 517 - 862 disease damage on target.
• Inflicts 172 disease damage on target encounter instantly and every 4 seconds.
Cloak of the Erudian Pathfinder
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
8.2 Multi Attack
Slots
Cloak
Level
89
Adornment Slots:
White, Turquoise
NO-TRADE
deadly nettle fern
The conservatory was used to collect and cultivate many unusual plants and animals for unknown research! One should most likely walk cautiously here!
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.
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Item Discoveries |
Kasa was first to discover 17,058 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).