Cunning Defense IV (Master)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Assassin
Effects:
• Increases AGI of caster by 75.2.
• Adds 2.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 22.6.
• Increases Parry of caster by 43.2.
• Increases Defense of caster by 57.6.
a vial of green mucus
A merchant might pay a few coin for this item.
Bloodskull Excavator's Mantle
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Shoulders)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Bloodskull Stiletto
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Dagger
One-Handed Piercing
Damage
3 - 8
(7.2 Rating)
Delay
1.5 seconds
Level
10
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
Bloodskull Mining Pick
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Great Axe
One-Handed Slashing
Damage
4 - 11
(7.2 Rating)
Delay
2.1 seconds
Level
10
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Bloodskull Excavator's Bracers
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Forearms)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Bloodskull Excavator's Leggings
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Legs)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Bash V (Master)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
55
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 200 - 334 crushing damage on target
Ancestral Balm (Adept)
Cures all impairment types on target ally.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Level
58
Mystic
Effects:
• Dispels 70 levels of any hostile effects on target
• Dispels 70 levels of hostile Fear effects on target
• Casts Ancestral Balm Fear Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Fear effects
• Dispels 70 levels of hostile Daze effects on target
• Casts Ancestral Balm Daze Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Daze effects
• Dispels 70 levels of hostile Root effects on target
• Casts Ancestral Balm Root Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Root effects
• Dispels 70 levels of hostile Stifle effects on target
• Casts Ancestral Balm Stifle Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stifle effects
• Dispels 70 levels of hostile Stun effects on target
• Casts Ancestral Balm Stun Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stun effects
Asylum IV (Master)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
56
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 493 - 822 mental damage on target.
• If over 50% power
• Inflicts 197 - 241 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.2.
• Decreases Mitigation of target vs arcane damage by 896.
Improvised Weapon III (Master)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
58
Assassin
Effects:
• Inflicts 386 - 643 piercing damage on target
Dark Blade V (Adept)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Shadowknight
Effects:
• Increases STR of caster by 169.2.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 32.4.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Fiery Annihilation VI (Adept)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
59
Conjuror
Effects:
• Inflicts 263 heat damage on target.
• Inflicts 59 heat damage on target every 4 seconds.
Prophetic Ward III (Master)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57
Mystic
Effects:
• Wards group members (AE) against 1,603 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 912.
Paralyzing Strike III (Adept)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
60
Assassin
Effects:
• Inflicts 536 - 894 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 79.
Cunning Defense IV (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Assassin
Effects:
• Increases AGI of caster by 56.4.
• Adds 1.9% to base avoidance.
• Decreases Slashing and Piercing of caster by 22.6.
• Increases Parry of caster by 32.4.
• Increases Defense of caster by 43.2.
Never Surrender IV (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Guardian
Effects:
• Grants target a 40% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 10.8.
Befuddle III (Master)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Brigand
Effects:
• On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 874
Razor Edge IV (Adept)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
57
Swashbuckler
Effects:
• Inflicts 335 - 559 melee damage on target
• Decreases Parry of target by 41.0.
• Must be in front of or flanking
Hunker Down IV (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55
Guardian
Effects:
• Decreases Haste of caster by 15.5.
• Increases Mitigation of caster vs physical damage by 660.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
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Item Discoveries |
Kraemoideel was first to discover 168 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).