Redemption (Master)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 910.
• Increases Max Health of target by 644.4.
• Grants a total of 1 trigger of the spell.
fulginate cestii
13 Stamina
13 Primary Attributes
5 Combat Skills
Fists
One-Handed Crushing
Damage
13 - 72
(21.12 Rating)
Delay
4.0 seconds
Level
40
Beastlord, Bruiser, Monk
Adornment Slots:
White
Crystallize Soul II (Adept)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
43
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Adept)
Nightwalker Dagger
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Dagger
One-Handed Piercing
Damage
9 - 49
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Advanced Alchemist Volume 42
UNCOMMON
Level
42
Alchemist
Recipes:
Advanced Carpenter Volume 46
UNCOMMON
Level
46
Carpenter
Recipes:
Advanced Jeweler Volume 39
UNCOMMON
Level
39
Jeweler
Recipes:
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Item Discoveries |
Suspect was first to discover 47 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).