Haze VI (Adept)
Impairment that decreases target's attack speed and offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
134
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
66
Mystic
Effects:
• Decreases Haste of target by 19.9.
• Decreases Crushing, Slashing and Piercing of target by 11.9.
Makeshift Arrows IV (Adept)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 186 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Medusa Gaze II (Expert)
Stuns the coercer's target and deals mental damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
0.8% Harder
Level
13
Coercer
Effects:
• Inflicts 84 - 102 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 32.
Silence (Expert)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
8 seconds
Resistability
28.6% Easier
Level
16
Coercer
Effects:
• Inflicts 68 - 83 mental damage on target.
• Inflicts 23 - 28 mental damage on target every 1.3 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 35.
Stupefy (Master)
Stuns the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
76
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.9 seconds
Resistability
2.7% Harder
Level
16
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 14.6 seconds and duration is reduced to 1.6 seconds.
• Resistibility increases against targets higher than level 35.
Hemorrhage III (Expert)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
12
Coercer
Effects:
• Interrupts target
• Inflicts 52 - 70 mental damage on target.
Overpower II (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6
Guardian
Effects:
• Inflicts 12 - 21 melee damage on target
Power of Mind (Adept)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7
Coercer
Effects:
• Increases Max Power of group members (AE) by 27.7.
• Increases Mitigation of group members (AE) vs arcane damage by 105.
Thornskin II (Journeyman)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
10
Fury
Effects:
• When damaged with a melee weapon this spell will cast Thornstorm on target's attacker.
• Inflicts 2 - 3 piercing damage on target encounter.
Putrefy (Journeyman)
Deals poison damage over time to the target.
"He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
3
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
3
Defiler
Effects:
• Inflicts 3 poison damage on target instantly and every 4 seconds.
• Decreases WIS of target by 2.0.
Thuri's Doleful Thrust III (Journeyman)
A quick attack that drains the target's health, granting a portion of it to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Dirge
Effects:
• Inflicts 33 - 56 melee damage on target
• Heals caster for 22.
Magma Chamber (Journeyman)
Stuns the wizard's target briefly and deals instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
2
Wizard
Effects:
• Inflicts 24 - 39 heat damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 21.
Nature's Embrace II (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
10
Warden
Effects:
• Heals target for 69 - 85.
• Heals target for 9 - 11 every second.
Charm II (Adept)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
12.0% Easier
Level
10
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 3.6.
• Increases Health Regen of target by 7.2.
• Certain enemies cannot be charmed
• Only affects targets level 24 and below
• Does not affect Epic targets
Asylum (Adept)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 78 - 130 mental damage on target.
• If over 50% power
• Inflicts 31 - 38 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 188.
Signet of Intellect (Adept)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
TREASURED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 12.5.
• Adds 1.9% to base avoidance.
Runic Armor (Journeyman)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5
Mystic
Effects:
• Wards group members (AE) against 6 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 57.
• If not fighter
Spine Shot (Journeyman)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
15
Assassin
Effects:
• Inflicts 130 - 217 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Nightmare with Black Saddle
A Nightmare horse with a black saddle.
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
1
Effects:
Call Nightmare
Applies Call Nightmare when Activated.
• Summons a mount to ride
• Increases your ground speed by 130%
• Increases Mitigation of caster vs elemental damage by 650.
• Increases Mitigation of caster vs noxious damage by 650.
• Increases Mitigation of caster vs arcane damage by 650.
ORNATE LORE NO-TRADE
Pinjula's Cap of Alchemy
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Head)
Mitigation
69
Level
20
All Fighters, All Priests, All Scouts
Effects:
Insightful Awareness
When Equipped:
• When any damage is received this spell has a 5% chance to cast Flash of Insight on caster.
• Increases power of target by 21 - 39.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE ATTUNEABLE
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Item Discoveries |
Harley was first to discover 70 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).