Hunker Down V (Master)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
69
Guardian
Effects:
• Decreases Haste of caster by 16.9.
• Increases Mitigation of caster vs physical damage by 1,104.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Retaliate III (Adept)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
68
Guardian
Effects:
• Inflicts 389 - 648 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 87.
Malevolent Diatribe V (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 336 - 411.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Gushing Wound VI (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
68
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 273 - 454 piercing damage on target.
• Inflicts 38 - 64 melee damage on target
• Inflicts 58 - 97 piercing damage on target instantly and every 4 seconds.
Head Shot IV (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
68
Assassin
Effects:
• Inflicts 798 - 1,331 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Bladeweaver V (Master)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
FABLED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Swashbuckler
Effects:
• Increases STA of caster by 65.0.
• Increases AGI of caster by 130.1.
• Adds 25.0% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,722.
Brutality V (Master)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 57.1.
• Adds 1.6% to base avoidance.
• Improves the base amount of taunts by 16%.
• Improves the base amount of spells by 1.52%.
• Improves the base amount of combat arts by 5%.
Demolish III (Adept)
A high damage attack that stifles the target for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
184
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
68
Berserker
Effects:
• Inflicts 233 - 700 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 87.
Street Smarts V (Adept)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
TREASURED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Brigand
Effects:
• Increases AGI of caster by 97.6.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 1,283.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,292.
Smoldering Fists V (Adept)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
63
Bruiser
Effects:
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.9.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 34.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 213 - 356 heat damage on target.
Deceit III (Master)
Increases the attack speed of the brigand and grants a chance to knock down an enemy with every successful melee attack.
FABLED
Target
Caster
Power
91
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
67
Brigand
Effects:
• Increases Haste of caster by 44.2.
• On a melee hit this spell may cast Knockdown on target of attack. Lasts for 2.5 seconds. Triggers about 4.0 times per minute.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
Plague VI (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
67
Mystic
Effects:
• Inflicts 122 disease damage on target instantly and every 4 seconds.
• Inflicts 122 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 122 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Peaceful Link III (Adept)
An augmentation placed on the coercer's ally that causes them to lose a hate position when taking melee damage from an npc. It also reduces the hate accumulated by an ally if they are not a pet.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63
Coercer
Effects:
• When damaged with a melee weapon this spell has a 33% chance to cast Linked Pain on target's attacker.
• Decreases threat priority of target by 1 position
• Decreases Hate Gain of target by 16.3.
• If not fighter
• On a hostile ability cast this spell will cast Linked Agony on target of spell.
• Inflicts 41 - 46 mental damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Condemn VI (Master)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
66
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 3.8.
• Decreases Mitigation of target vs all damage by 634.
Night Strike VI (Adept)
A stealth attack that deals great damage and decreases target's intelligence.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
63
Troubador
Effects:
• Inflicts 521 - 868 melee damage on target
• Decreases INT of target by 88.9.
• You must be sneaking to use this ability.
Skeletal Grasp III (Adept)
Roots the target and surrounding encounter members. Any damage received by the target has a chance at breaking the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
250
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
12.0% Easier
Level
68
Warlock
Effects:
• Roots target encounter
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
• Resistibility increases against targets higher than level 87.
Slam IV (Adept)
A high damage crushing melee attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
117
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
64
Guardian
Effects:
• Inflicts 507 - 845 crushing damage on target
Sacred Armor V (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
61
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 16.9%.
• Increases Mitigation of group members (AE) vs physical damage by 421.
• If not fighter
Tormenting Conversion II (Adept)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
61
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 10.0 seconds.
• Decreases Threat to target by 3,952 instantly and Decreases Threat by 3,948 every 2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 80.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 80.
Trick Shot IV (Adept)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66
Ranger
Effects:
• Inflicts 435 - 726 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
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Item Discoveries |
Mysword was first to discover 389 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).