Ambush VI (Master)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
63
Assassin
Effects:
• Inflicts 555 - 926 melee damage on target
• You must be sneaking to use this ability.
a plagued eyeball
An eyeball that is covered with sores from some sort of plague. A merchant might pay a few coin for this item.
One Hundred Hand Punch IV (Master)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
62
Bruiser
Effects:
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
• Inflicts 58 - 174 melee damage on target
Redemption III (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 1,313.
• Increases Max Health of target by 863.8.
• Grants a total of 1 trigger of the spell.
Distortion IV (Master)
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
299
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
32.8% Easier
Level
65
Warlock
Effects:
• Inflicts 1,309 - 2,431 poison damage on target.
• Increases power of caster by 130.
Unholy Strength IV (Adept)
Increases the stamina and spell damage of all the Shadowknight's allies.
TREASURED
Range
Up to 50.0 meters
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61
Shadowknight
Effects:
• Applies Unholy Strength to qualifying pets.
• Increase spell damage of group and raid members by 3.75%.
• Increases STA of raid and group members (AE) by 40.2.
• Increase spell damage of group and raid members by 3.75%.
Knockout Combination (Adept)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
TREASURED
Target
Caster
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
65
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 98 - 295 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 84.
Act of War III (Adept)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
TREASURED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
63
Inquisitor
Effects:
• On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 1.0 times per minute.
• Inflicts 228 divine damage on target.
Ruin V (Adept)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
67
Guardian
Effects:
• Inflicts 133 - 223 slashing damage on target
• Inflicts 55 - 67 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 12.1.
Awakened Bloodscale Earring
LEGENDARY
31 Primary Attributes
31 Stamina
436 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Slots
Ear
Level
60
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Vestiment of the Devout
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.7 DPS
1.2 Crit Chance
1.7 Potency
Chain Armor (Chest)
Mitigation
283
Level
66
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Drakota Skin Leggings
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Leather Armor (Legs)
Mitigation
239
Level
66
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Silken Hands of Creation
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
Cloth Armor (Hands)
Mitigation
126
Level
66
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Staff of Arresting
TREASURED
62 Primary Attributes
62 Stamina
24 Combat Skills
0.6 Crit Bonus
2.4 Crit Chance
3.4 Potency
76 Ability Mod
Staff
Two-Handed Crushing
Damage
86 - 485
(71.35 Rating)
Delay
8.0 seconds
Level
66
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise, White
ATTUNEABLE
Awakened Scaleguard leather sleeves
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
2.4 Haste
Leather Armor (Shoulders)
Mitigation
204
Level
66
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Advanced Weaponsmith Volume 64
UNCOMMON
Level
64
Weaponsmith
Recipes:
Inactive Listening Crystal
NO-VALUE NO-TRADE
small decaying bone
Looted fertilizer treasure: This would make great plant food.
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Item Discoveries |
Stodbrurn was first to discover 147 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).