Kettleleader's Pot Helm
TREASURED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.7 Haste
Plate Armor (Head)
Mitigation
381
Level
68
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Of Maj'Dul Am I - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
The Aggressor's Claws
Tradeskills
This item looks as though it could be used as the primary component of a special recipe.
TREASURED
NO-VALUE
Qeynosian Enchanter's Wand
TREASURED
2 Stamina
2 Primary Attributes
Spell Autoattack Weapon (Focus)
Ranged
Damage
4 - 11
(1.81 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
1
All Mages, All Priests
Adornment Slots:
White
LORE NO-TRADE
Paranoia II (Adept)
Temporarily stuns the illusionist's target and deals mental damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
13
Illusionist
Effects:
• Inflicts 51 - 77 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 32.
Dark Crystalline Wand
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Spell Autoattack Weapon (Focus)
Ranged
Damage
24 - 138
(20.27 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
20
All Mages, All Priests
Effects:
Tormenting Darkness
Applies Tormenting Darkness when Activated. Lasts for 24.0 seconds.
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 54.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 29 - 36 disease damage on target instantly and every 4 seconds.
• Slows target by 54.4%.
• The casting time of Tormenting Darkness is 1.0 second and the reuse time of the spell is 15 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Keeper's Robe of Quiescence
LEGENDARY
19 Primary Attributes
19 Stamina
7 Combat Skills
0.4 Casting Speed
0.2 Crit Chance
0.5 Potency
Cloth Armor (Chest)
Mitigation
113
Level
50
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ethereal Shield of Silence
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.4 Potency
0.4 Max Health
Tower Shield
Slots
Secondary
Protection
979
Level
50
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Brooch of Silence
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.3 Casting Speed
0.4 Potency
Slots
Neck
Level
50
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Dagger of the Final Rite
LEGENDARY
27 Primary Attributes
27 Stamina
11 Combat Skills
0.2 Crit Bonus
0.9 Casting Speed
0.8 Crit Chance
1.2 Potency
Dagger
One-Handed Piercing
Damage
53 - 160
(53.38 Rating)
Delay
4.0 seconds
Level
60
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White, Turquoise
NO-TRADE
Death Blow (Master)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
58
Assassin
Effects:
• Inflicts 643 - 1,072 melee damage on target
• If over 33% Health
• Inflicts 1,930 - 3,217 melee damage on target
• If under 33% Health
• Must be flanking or behind
Lightning Palm IV (Master)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
FABLED
Target
Caster
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
57
Monk
Effects:
• On a melee hit this spell will cast Jolting Strike on target of attack.
• Inflicts 59 - 98 magic damage on target.
• Grants a total of 8 triggers of the spell.
Storm of Steel (Master)
Inflicts ranged damage to enemies surrounding the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
55
Swashbuckler
Effects:
• Inflicts 530 - 884 ranged damage on targets in Area of Effect
• If weapon equipped in Ranged
Ministration VII (Master)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
57
Inquisitor
Effects:
• Heals target for 751 - 917.
Medusa Gaze V (Master)
Stuns the coercer's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
5.2% Easier
Level
55
Coercer
Effects:
• Inflicts 434 - 531 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 74.
Spellshield (Master)
Augmentation placed on an ally that can reflect up to three hostile profession spells or abilities back at their original caster. This spell has a recurring power cost over time.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
8077
Casting
4 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
58
Illusionist
Effects:
• When damaged this spell will cast Shock of Mana on target's attacker.
• Inflicts 667 - 816 magic damage on target.
• Grants a total of 5 triggers of the spell.
• Will trigger off of cold, divine, heat, magic, mental, disease or poison abilities.
• This effect can only trigger once every 1.0 second.
Hibernation (Master)
Replenishes the group's health after a short period of time has passed.
FABLED
Target
Group (AE)
Power
223
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
58
Fury
Effects:
• Applies Awakening on termination.
• Heals target for 1,278 - 1,562.
Sentry Watch (Master)
Allows the guardian to intervene and reduce the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.
FABLED
Target
Group (AE)
Power
37
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
55
Guardian
Effects:
• On death this spell will cast Sentry Watch Guard on target. Lasts for 15.0 seconds.
• Reduces all damage done to target by 80%. This spell will absorb a total of 1 attack.
• Heals target for 27.0% of max health.
• This effect cannot be critically applied.
• When damaged this spell will cast Reinforcement on target's attacker.
• Increases threat priority of target by 1 position
• Increases Threat to target by 1,788
• The healing of this spell cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
Inquest II (Master)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
59
Inquisitor
Effects:
• On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
• Decreases power of target by 1.6%.
• This effect cannot be critically applied.
• Increases power of caster by 1.2 - 1.5% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 0.2 - 1.2 second.
Divine Arbitration (Adept)
Equalizes the health totals of the templar's group. The sum of all hit points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members.
TREASURED
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
900 seconds
Level
58
Templar
Effects:
• Distributes the group members' total combined health evenly among all the members
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Item Discoveries |
Peak was first to discover 92 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).