Deny (Expert)
An impairment that decreases the target's strength and intelligence.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
16.0% Easier
Level
7
Inquisitor
Effects:
• Decreases INT and STR of target by 3.6.
• Reduces the target's ability to bleed through wards by 2.3%
Fear (Journeyman)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
24
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.3.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 43.
Deny II (Expert)
An impairment that decreases the target's strength and intelligence.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
16.0% Easier
Level
21
Inquisitor
Effects:
• Decreases INT and STR of target by 10.0.
• Reduces the target's ability to bleed through wards by 2.3%
Malevolent Diatribe II (Expert)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 144 - 175.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Purifying Flames (Journeyman)
Deals heat damage over time to the inquisitor's target and lowers their divine resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
23
Inquisitor
Effects:
• Inflicts 40 - 49 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 253.
Condemn III (Journeyman)
An impairment that decreases all resistances of target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
24
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs all damage by 158.
Condemn III (Expert)
An impairment that decreases all resistances of target enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
28.6% Easier
Level
24
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 1.4.
• Decreases Mitigation of target vs all damage by 222.
Penance III (Expert)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 132 - 161.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
bargainer's shoes
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Feet)
Mitigation
28
Level
20
Adornment Slots:
White
a fish tooth
A sharp round fish tooth. A merchant might pay a few coin for this item.
a pitted helm
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Plate Armor (Head)
Mitigation
61
Level
10
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
![](/images/class_medium/14.png) |
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Item Discoveries |
Quaf was first to discover 31 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).