Aria of Magic (Journeyman)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
HANDCRAFTED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
22
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 38 - 63 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Bria's Entrancing Sonnet (Journeyman)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
22
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
5.6% Harder
Level
20
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 34 and below
• Does not affect Epic targets
Hamstring (Journeyman)
Deals damage and snares target on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
22
Swashbuckler
Effects:
• Inflicts 43 - 73 melee damage on target
• Slows target by 37.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Hangman's Noose II (Journeyman)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.4.
• Decreases Mitigation of target vs arcane damage by 506.
Snap of the Wrist II (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26
Swashbuckler
Effects:
• Inflicts 66 - 111 melee damage on target
• Inflicts 66 - 111 melee damage on target
Singing Shot II (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
30
Troubador
Effects:
• Inflicts 60 - 100 mental damage on target
• Inflicts 60 - 100 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 49.
Daro's Sorrowful Dirge (Journeyman)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
30
Dirge
Effects:
• Decreases Haste of target encounter by 14.3.
• Slows target encounter by 19.8%.
Rejuvenating Celebration (Journeyman)
Increases in-combat health regeneration and stamina of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
43
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
30
Troubador
Effects:
• Increases STA of group members (AE) by 19.0.
• Increases Combat Health Regen of group members (AE) by 36.3.
Bladeweaver II (Journeyman)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
HANDCRAFTED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Swashbuckler
Effects:
• Increases STA of caster by 17.2.
• Increases AGI of caster by 34.5.
• Adds 17.2% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 463.
Massacre II (Journeyman)
A powerful stealthed attack that strikes nearby enemies.
HANDCRAFTED
Target
Caster
Power
105
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33
Assassin
Effects:
• Inflicts 261 - 436 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Hymn of Horror (Journeyman)
Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time.
HANDCRAFTED
Target
Caster
Recovery
0.5 seconds
Recast
20 seconds
Duration
2 seconds
Resistability
12.0% Easier
Level
40
Dirge
Effects:
• 4% chance to apply Lay Low. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Interrupts targets in Area of Effect
• Blurs vision of targets in Area of Effect.
Focus Aim (Journeyman)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
HANDCRAFTED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
22
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 16.5%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 29.0.
• Increases Accuracy of caster by 5.5%.
• Increases Haste of caster by 36.3.
• Increases Multi Attack of caster by 41.7.
• Decreases Piercing and Slashing of caster by 66.0.
• Increases Ranged of caster by 29.0.
Deadly Focus (Journeyman)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
HANDCRAFTED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40
Assassin
Effects:
• Increases Crit Bonus of caster by 33.4.
• Increases Accuracy of caster by 5.5%.
• Increases Multi Attack of caster by 35.4.
• Increases Piercing, Slashing and Crushing of caster by 13.2.
Hangman's Noose III (Journeyman)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.7.
• Decreases Mitigation of target vs arcane damage by 814.
Ensnare III (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental damage by 814.
Depressing Chant III (Journeyman)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs arcane damage by 814.
Caltrops III (Journeyman)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs noxious damage by 814.
Holdup III (Journeyman)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.5.
• Decreases Mitigation of target vs elemental damage by 814.
Luda's Nefarious Wail IV (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
40
Dirge
Effects:
• Inflicts 260 - 434 disease damage on target.
Hidden Shot II (Journeyman)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
112
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
40
Ranger
Effects:
• Inflicts 586 - 977 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
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Item Discoveries |
Composser was first to discover 173 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).