Gussets of Veracity
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Forearms)
Mitigation
327
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Terror Hide Shield
TREASURED
13 Stamina
13 Primary Attributes
80 Resistances
5 Combat Skills
Buckler (Shield)
Slots
Secondary
Protection
216
Level
40
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Eviscerate IV (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52
Assassin
Effects:
• Inflicts 660 - 1,101 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Immolation IV (Adept)
Deals heat damage over a short time to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
145
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
52
Wizard
Effects:
• Inflicts 189 - 351 heat damage on target.
• Inflicts 71 - 132 heat damage on target every 2 seconds.
Plague V (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
53
Mystic
Effects:
• Inflicts 92 disease damage on target instantly and every 4 seconds.
• Inflicts 92 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 92 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Villainy IV (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55
Assassin
Effects:
• Increases AGI of caster by 51.6.
• Adds 18.7% to base avoidance.
• Increases Multi Attack of caster by 45.6.
• Increases Mitigation of caster vs physical damage by 264.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,030.
Advanced Carpenter Volume 50
UNCOMMON
Level
50
Carpenter
Recipes:
Deadly Stinger
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Dagger
One-Handed Piercing
Damage
8 - 25
(23.21 Rating)
Delay
1.5 seconds
Level
30
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
worn silvered chainmail bracers
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Forearms)
Mitigation
83
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Flurry of Blades II (Master)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
58
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
42
Swashbuckler
Effects:
• Inflicts 113 - 189 melee damage on target
• Inflicts 113 - 189 melee damage on target
• Inflicts 113 - 189 melee damage on target
• Decreases Mitigation of target vs physical damage by 504.
Pine Dagger
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Dagger
One-Handed Piercing
Damage
10 - 30
(31.91 Rating)
Delay
1.3 seconds
Level
40
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
NO-TRADE
dagger of the spurned
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Dagger
One-Handed Piercing
Damage
23 - 69
(23.04 Rating)
Delay
4.0 seconds
Level
30
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Treachery was first to discover 712 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).