Simple Minds IV (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 59 - 72 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 19 instantly and every 4 seconds.
Apocalypse (Journeyman)
Deals massive poison damage over time to as many as 5 enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
327
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Warlock
Effects:
• Inflicts 234 - 434 poison damage on target encounter instantly and every 1.5 seconds.
Focused Intervention (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 380 - 464.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Hierophantic Genesis (Journeyman)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Warden
Effects:
• Heals target for 263 - 321 instantly and every 2 seconds.
• Increases power of target by 20 - 25 instantly and every 2 seconds.
Lich (Journeyman)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
50
Necromancer
Effects:
• Shapechanges caster into a lich
• Increases power of caster by 4.4% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 88 disease damage on target.
• Heals caster for 58.
• Will trigger off of disease abilities.
Oberon (Journeyman)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
390
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
50
Mystic
Effects:
• Wards target against 1,100 points of all damage
Porcupine (Journeyman)
An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 50 times.
HANDCRAFTED
Range
Up to 35.0 meters
Power
172
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Fury
Effects:
• Increases Max Health of raid and group members (AE) by 71.5.
• Increases Mitigation of raid and group members (AE) vs all damage by 1,100.
• When any damage is received this spell will cast Porcupine Quills on target's attacker, which can be triggered up to 50 times across all targets.
• Inflicts 98 divine damage on target.
Shock Wave (Journeyman)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
HANDCRAFTED
Target
Caster
Power
327
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 491 - 818 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 69.
Chromatic Storm IV (Journeyman)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 59 - 72 mental damage on target encounter instantly and every 2 seconds.
Pandemic V (Journeyman)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Necromancer
Effects:
• Inflicts 59 - 72 disease damage on target encounter instantly and every 3 seconds.
Ice Comet (Journeyman)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
327
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
50
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 1,489 - 2,765 cold damage on target.
Chromatic Shower (Journeyman)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
12.0% Easier
Level
50
Illusionist
Effects:
• Inflicts 127 - 155 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 69.
Holy Intercession II (Expert)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 144 - 175.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Warring Deities (Journeyman)
Deals divine damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
23
Templar
Effects:
• Inflicts 71 - 87 divine damage on target.
• Inflicts 30 - 36 divine damage on target every 4 seconds.
Holy Armor III (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33
Templar
Effects:
• Increases Max Health of group members (AE) by 219.0.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 209.
• If not fighter
Rebuke III (Journeyman)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
24
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs physical damage by 264.
Harmony II (Journeyman)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 3,170
• Decreases Combat Mitigation of targets in Area of Effect by 0.5.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Meliorate V (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
29
Templar
Effects:
• Heals target for 287 - 350.
Word of Redemption II (Expert)
Heals all allies near the templar.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
179
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
28
Templar
Effects:
• Heals group members (AE) for 462 - 564.
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Item Discoveries |
Ashe was first to discover 99 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).