Hangman's Noose III (Master)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 59.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 5.4.
• Decreases Mitigation of target vs arcane damage by 1,184.
righteous hand axe
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
One-Handed Slashing
Damage
6 - 17
(16.21 Rating)
Delay
1.4 seconds
Level
20
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
magma forged tower shield
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Tower Shield
Slots
Secondary
Protection
783
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Immolation III (Master)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
32.8% Easier
Level
38
Wizard
Effects:
• Inflicts 170 - 315 heat damage on target.
• Inflicts 64 - 118 heat damage on target every 2 seconds.
Storm of Lightning III (Master)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
36
Wizard
Effects:
• Inflicts 66 - 122 magic damage on target encounter instantly and every 2 seconds.
Terror Chant II (Adept)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
TREASURED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
27
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 3,458
• Decreases Combat Mitigation of caster by 0.3.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Snipe II (Adept)
Decreases target's defense.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.3.
• Decreases Defense of target by 11.9.
Rupture III (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
29
Berserker
Effects:
• Inflicts 41 - 123 melee damage on target
Pandemic III (Adept)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
22
Necromancer
Effects:
• Inflicts 25 - 30 disease damage on target encounter instantly and every 3 seconds.
Resolute Faith II (Master)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Paladin
Effects:
• Grants target a 33% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 7.7.
Fishbone Earring
LEGENDARY, Fishbone Earring
13 Stamina
13 Primary Attributes
45 Resistances
5 Combat Skills
Slots
Ear
Level
30
Effects:
Water Breathing
Applies Water Breathing when Activated. Lasts for 12 hours.
• Allows caster to breathe under water
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Steel Bastard Sword
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Sword
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
War Cry (Master)
Grants a chance for the berserker's group to berserk in combat for a short duration.
FABLED
Target
Group (AE)
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Berserker
Effects:
• When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.4.
• Increases Haste of target by 18.1.
• Increases DPS of target by 18.1.
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases Fervor of target by 0.4.
• Increases Haste of target by 18.1.
• Increases DPS of target by 18.1.
• On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.4.
• Increases Haste of target by 18.1.
• Increases DPS of target by 18.1.
Velvet Battlemage Gloves
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Cloth Armor (Hands)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Harm Touch (Master)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
20
Shadowknight
Effects:
• Inflicts 857 - 1,429 disease damage on target.
Nature's Salve V (Master)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
29
Fury
Effects:
• Heals target for 319 - 390.
Indigo Sabre
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Sword
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Beatdown II (Adept)
A melee attack that strikes nearby enemies surrounding the bruiser.
TREASURED
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21
Bruiser
Effects:
• Inflicts 64 - 107 melee damage on targets in Area of Effect
Shield of Faith (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Templar
Effects:
• Wards group members (AE) against 529 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 348.
carbonite tulwar
14 Stamina
14 Primary Attributes
6 Combat Skills
Great Sword
Two-Handed Slashing
Damage
6 - 19
(12.6 Rating)
Delay
2.0 seconds
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
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Item Discoveries |
Matri was first to discover 64 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).