Trophy: The Lumberjack
This item may be placed on the wall of all house types.
"Don't worry, shivering tree! Your splintered body will make a fine table for my ale."
- Gorlin Ironaxe
NO-TRADE
Trophy: Shattersong
This item may be placed on the wall of all house types.
"Cry out, lost ones! Weep and mourn! Let my weapon's song carry you to the next life."
- Myrsa Starstep, Dirge of Freeport
NO-TRADE
Flash of Brilliance II (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39
Illusionist
Effects:
• Increases INT of group members (AE) by 72.5.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 28.1.
Deadly Shot IV (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44
Assassin
Effects:
• Inflicts 99 - 166 ranged damage on target
• Inflicts 99 - 166 ranged damage on target
• If weapon equipped in Ranged
a vocal nerve
A large nerve from the voice box. A merchant might pay a few coin for this item.
a treant bark
It appears that this item could be studied to learn more about the nature of the treant.
TREASURED
Trophy: Vhoren's Seed
This item may be placed on the wall of all house types.
"All things are but parts arranged. And thus, all things can be changed."
- Vhoren, Servant of the Three
NO-TRADE
Stalvo's Notes - Fay Dust
NO-VALUE LORE
a treant root
It appears that this item could be studied to learn more about the nature of the treant.
TREASURED
a rusting key
NO-VALUE LORE
Trophy: D'Vorlian's Cudgel
This item may be placed on the wall of all house types.
"The lash is mercy - an Inquisitor's mercy. Bow your head and revel in your luck!"
- D'Vorlian of the Dismal Rage
NO-TRADE
a treant branch
It appears that this item could be studied to learn more about the nature of the treant.
TREASURED
Silver Onyx Neckguard
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Heal Servant III (Adept)
Heals the conjuror's pet.
TREASURED
Target
Caster's Pet
Power
77
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
28
Conjuror
Effects:
• Dispels 43 levels of any hostile effects on target
• Heals target for 307.
Advanced Tailor Volume 27
UNCOMMON
Level
27
Tailor
Recipes:
an ethereal nerve
A nerve from a being not belonging to this world. A merchant might pay a few coin for this item.
a ground stone
A rounded stone that seems to be one with the earth. A merchant might pay a few coin for this item.
an elemental binding rune
It appears that this item could be studied to learn more about the nature of the elemental.
TREASURED
an elemental summoned core
It appears that this item could be studied to learn more about the nature of the elemental.
TREASURED
a ghost vile plasm
It appears that this item could be studied to learn more about the nature of the ghost.
TREASURED
|
|
Item Discoveries |
Pita was first to discover 160 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).