Divine Inspiration V (Adept)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
TREASURED
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 111 - 185 divine damage on target.
• Inflicts 111 - 185 divine damage on target.
• If target is undead
En Garde (Adept)
Every time an enemy parries, blocks, ripostes, or deflects the swashbuckler, the swashbuckler is granted another chance to attack. Every time the swashbuckler parries, ripostes, or blocks an enemy, the swashbuckler is granted another chance to attack. Sometimes the swashbuckler will also counterattack when they successfully land a combat art.
TREASURED
Target
Caster
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
65
Swashbuckler
Effects:
• When a combat art is used this spell has a 15% chance to cast Counterattack on target of combat art.
• Inflicts 221 - 369 melee damage on target
• When riposted this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
• On a block this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
• When parried this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
• On a parry this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
• When deflected this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
• When blocked this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
• On a riposte this spell will cast Counterattack on target's victim.
• Inflicts 221 - 369 melee damage on target
Spirit Tuned Chain Tunic
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Chain Armor (Chest)
Mitigation
301
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Crystal Blast IV (Master)
Deals instant magic damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
20
Conjuror
Effects:
• Inflicts 111 - 150 magic damage on target.
Wild Accretion IV (Master)
FABLED
Target
Group (AE)
Power
324
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56
Defiler
Effects:
• Heals group members (AE) for 979 - 1,197.
Hunker Down III (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41
Guardian
Effects:
• Decreases Haste of caster by 14.1.
• Increases Mitigation of caster vs physical damage by 492.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Maelstrom (Master)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
50
Defiler
Effects:
• Inflicts 257 - 314 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 42 - 52 instantly and every 5 seconds.
• Heals group members (AE) for 255 - 312 instantly and every 5 seconds.
• Increases power of group members (AE) by 42 - 52 instantly and every 5 seconds.
Ancestral Savior (Master)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 527 points of all damage
• Heals target for 473.
• Increases power of target by 1.8% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Shattered Earth (Master)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
21.0% Easier
Level
25
Conjuror
Effects:
• Inflicts 72 - 88 magic damage on target encounter instantly and every second.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 44.
Fancy Footwork III (Master)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 19.3.
• Increases Aggression of caster by 11.0.
• Increases Defense and Parry of caster by 22.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Tendrils of Horror II (Master)
An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
49
Defiler
Effects:
• When damaged with a melee weapon this spell has a 8% chance to cast Tendrils of Fear on target's attacker. Lasts for 36.0 seconds.
• Decreases Combat Mitigation of target by 2.9.
• Decreases DPS of target by 32.0.
• Decreases Haste of target by 23.8.
woven reinforced boots
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Leather Armor (Feet)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Storm of Lightning IV (Adept)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Wizard
Effects:
• Inflicts 74 - 138 magic damage on target encounter instantly and every 2 seconds.
ebon platemail vambraces
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Forearms)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Earthquake III (Adept)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
TREASURED
Target
Caster
Power
186
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44
Conjuror
Effects:
• Applies Knockdown on termination. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Interrupts targets in Area of Effect
• Inflicts 212 - 636 magic damage on targets in Area of Effect.
Putrefy III (Master)
Deals poison damage over time to the target.
"He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
25
Defiler
Effects:
• Inflicts 49 poison damage on target instantly and every 4 seconds.
• Decreases WIS of target by 20.4.
Instinct II (Adept)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
40
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 28.8.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 192 - 235 piercing damage on target.
• Inflicts 96 - 117 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
feyiron brigandine wristguards
Chain Armor (Forearms)
Mitigation
97
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
feyiron brigandine handguards
Chain Armor (Hands)
Mitigation
97
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
feyiron brigandine boots
Chain Armor (Feet)
Mitigation
97
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
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Item Discoveries |
Aptitudez was first to discover 43 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).