Cease II (Journeyman)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
24
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 1,008 - 1,232
• Stifles target
• Epic targets gain an immunity to Stifle effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 43.
Divine Strike III (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
44
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
25
Templar
Effects:
• Inflicts 131 - 160 divine damage on target.
• Inflicts 131 - 160 divine damage on target.
• If target is undead
Deny II (Journeyman)
An impairment that decreases the target's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
21
Inquisitor
Effects:
• Decreases INT and STR of target by 7.2.
• Reduces the target's ability to bleed through wards by 1.6%
Ball of Fire II (Journeyman)
Launches a ball of fire towards the enemy, dealing instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
176
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
37
Wizard
Effects:
• Inflicts 448 - 832 heat damage on target.
Condemn III (Journeyman)
An impairment that decreases all resistances of target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
24
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs all damage by 158.
Entrance III (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
24
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 43.
Ball of Fire (Journeyman)
Launches a ball of fire towards the enemy, dealing instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
115
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
23
Wizard
Effects:
• Inflicts 264 - 489 heat damage on target.
Root II (Journeyman)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
21
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 37.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 40.
Warden of the Forest (Journeyman)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 9.9.
• Increases Mitigation of caster vs physical damage by 110.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 440.
Storm of Lightning II (Journeyman)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
89
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
22
Wizard
Effects:
• Inflicts 26 - 48 magic damage on target encounter instantly and every 2 seconds.
Atrophy III (Journeyman)
Impairment that decreases target's attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
52
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
24
Defiler
Effects:
• Decreases Combat Mitigation of target by 0.3.
• Decreases Haste of target by 13.6.
• Decreases DPS of target by 8.1.
Intimidation II (Journeyman)
Impairs the target's agility and wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
21
Fury
Effects:
• Decreases Combat Mitigation of target by 1.1.
• Decreases AGI and WIS of target by 7.2.
Peerless Predator (Journeyman)
The fury takes on the form of a lion, increasing stamina, spell resistance, and base avoidance. While in this form, the fury also gains the ability to see stealthed creatures.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Fury
Effects:
• Shapechanges caster into a lion
• Increases STA of caster by 26.4.
• Adds 2.5% to base avoidance.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 418.
Sign of Pacification II (Journeyman)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
21
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Dazes target
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 40.
Deteriorate II (Journeyman)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
21
Mystic
Effects:
• Decreases STR and AGI of target by 8.9.
Immolation II (Journeyman)
Deals heat damage over a short time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
24
Wizard
Effects:
• Inflicts 70 - 130 heat damage on target.
• Inflicts 26 - 49 heat damage on target every 2 seconds.
Glacial Wind (Journeyman)
Deals cold damage over-time to the target and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
20
Wizard
Effects:
• Inflicts 57 - 105 cold damage on target encounter instantly and every 3 seconds.
Elemental Aspect II (Journeyman)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
21
Conjuror
Effects:
• Increases Max Power of group members (AE) by 79.2.
• Increases Mitigation of group members (AE) vs elemental damage by 185.
Ursine Avatar (Journeyman)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 9.5.
• Increases WIS of caster by 35.2.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 523.
Healing Fate (Journeyman)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
20
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.0 seconds.
• Heals group members (AE) for 187.
 |
|
Item Discoveries |
Slaboumie was first to discover 183 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).