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Recipe: Thunderous Arcane Reprieve
FABLED
Level
110

All Crafters
Recipes:
Thunderous Arcane Reprieve
NO-VALUE  NO-TRADE  LORE  

Calm Before the Storm
LEGENDARY
687 Primary Attributes
1,020 Stamina
5,606 Power
18,697 Health
144 Combat Skills
216.3 Crit Bonus
17 Resolve
107.3 Crit Chance
1802.3 Potency
33.3 Flurry
59.9 Haste
Slots
Cloak

Level
105

Adornment Slots:
White, Orange
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Polished Multifaceted Eye
FABLED
NO-VALUE  NO-TRADE  

Recipe: Thunderous Acidic Blast
FABLED
Level
110

All Crafters
Recipes:
Thunderous Acidic Blast
NO-VALUE  NO-TRADE  LORE  

Grimy Pantaloons
FABLED
1,073 Primary Attributes
2,798 Stamina
8,479 Power
84,846 Health
527.2 Potency
25.8 Max Health
29 Resolve
109.7 Casting Speed
22 Overcap Crit Bonus
5,893 Ability Mod
Cloth Armor (Legs)

Mitigation
753

Level
108

All Mages
Adornment Slots:
White, Orange
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Polished Moonstone Crystal
FABLED
NO-VALUE  NO-TRADE  

Obsidian Mind (Adept)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
TREASURED
Target
Group (AE)
Power
16513
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
9.6 seconds
Level 7 Geomancer

Effects:
  Reduces physical damage done to group members (AE) by 3.6%.
  Makes group members (AE) immune to Root effects
  Makes group members (AE) immune to Fear effects
  Makes group members (AE) immune to Stifle effects
  Makes group members (AE) immune to Stun effects
  Makes group members (AE) immune to Daze effects
  Makes group members (AE) immune to Mesmerize effects
  Grants immunity to most knockback effects

Stone Hammer (Adept)
When ah... when stone collides with another object, it does not yield. If that other object is ah, softer, then it either shatters or reverberates with the blow. With the powers of Geomancy at your ah, fingertips, you are the stone. You will shatter or shake those that you oppose, and see them stunned under your attacks. Form the stone into an ah, a hammer, and waylay your enemies.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
4258
Casting
6.7 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
3 seconds
Level 2 Geomancer

Effects:
  Applies Stone Hammer. Lasts for 3.0 seconds.
  Dazes target
  This daze will apply to most raid encounters. Raid encounters become immune to further applications of daze for ten times the duration of the original application.
  Inflicts 22,980 - 38,300 crushing damage on target

Vortex of Nature (Master)
FABLED
Target
Caster
Power
109800
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
100

Fury
Effects:
  Energy Vortex will increase damage and healing of group members (AE) by 8.
HEIRLOOM  

Embodiment of Nature (Grandmaster)
FABLED
Target
Caster
Power
197640
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
16.5 seconds
Level
100

Fury
Effects:
  Causes Nature's Elixir, Nature's Salve, Regrowth to affect an entire group and grant 252 potency to the target group.
HEIRLOOM  

Embodiment of Nature (Master)
FABLED
Target
Caster
Power
197640
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
16 seconds
Level
100

Fury
Effects:
  Causes Nature's Elixir, Nature's Salve, Regrowth to affect an entire group and grant 240 potency to the target group.
HEIRLOOM  

Embodiment of Nature (Expert)
LEGENDARY
Target
Caster
Power
197640
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
14 seconds
Level
100

Fury
Effects:
  Causes Nature's Elixir, Nature's Salve, Regrowth to affect an entire group and grant 231 potency to the target group.
HEIRLOOM  

Embodiment of Nature (Adept)
TREASURED
Target
Caster
Power
197640
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
100

Fury
Effects:
  Causes Nature's Elixir, Nature's Salve, Regrowth to affect an entire group and grant 180 potency to the target group.
HEIRLOOM  

Obsidian Mind (Expert)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
16513
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
11.2 seconds
Level 7 Geomancer

Effects:
  Reduces physical damage done to group members (AE) by 4.62%.
  Makes group members (AE) immune to Root effects
  Makes group members (AE) immune to Fear effects
  Makes group members (AE) immune to Stifle effects
  Makes group members (AE) immune to Stun effects
  Makes group members (AE) immune to Daze effects
  Makes group members (AE) immune to Mesmerize effects
  Grants immunity to most knockback effects

Obsidian Mind (Journeyman)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
HANDCRAFTED
Target
Group (AE)
Power
16513
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
8.8 seconds
Level 7 Geomancer

Effects:
  Reduces physical damage done to group members (AE) by 3.3%.
  Makes group members (AE) immune to Root effects
  Makes group members (AE) immune to Fear effects
  Makes group members (AE) immune to Stifle effects
  Makes group members (AE) immune to Stun effects
  Makes group members (AE) immune to Daze effects
  Makes group members (AE) immune to Mesmerize effects
  Grants immunity to most knockback effects

Stone Hammer (Journeyman)
When ah... when stone collides with another object, it does not yield. If that other object is ah, softer, then it either shatters or reverberates with the blow. With the powers of Geomancy at your ah, fingertips, you are the stone. You will shatter or shake those that you oppose, and see them stunned under your attacks. Form the stone into an ah, a hammer, and waylay your enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
4258
Casting
6.7 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
3 seconds
Level 2 Geomancer

Effects:
  Applies Stone Hammer. Lasts for 3.0 seconds.
  Dazes target
  This daze will apply to most raid encounters. Raid encounters become immune to further applications of daze for ten times the duration of the original application.
  Inflicts 21,065 - 35,108 crushing damage on target

Pet Illusion: Hugs the Baby Dragon Burbur
When used, this magical wand expends its energy to shape change your combat pet into another creature for two hours, or until it is killed. This wand only works on summoned combat pets. Does not work on cosmetic pets.
TREASURED
Charges
Unlimited
Casting
4 seconds
Duration
20 hours
Recast
2 seconds
Effects:
Petamorph: Hugs the Baby Dragon Burbur
Applies Petamorph: Hugs the Baby Dragon Burbur on target Friend when Activated.
  Grants the house item's appearance to the caster's combat pet. Does not work on cosmetic pets.
HEIRLOOM  ORNATE  NO-VALUE  

Hugs the Baby Dragon Burbur
This item may be placed on the floor of all house types.
[ Released February 2016 ]
LEGENDARY
HEIRLOOM  

Gaunt Totemic Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Chain Armor (Head)

Mitigation
281

Level
60

Defiler, Mystic
Effects:
Spirit Drain
When Equipped:
  On a hostile spell hit this spell may cast Spirit Drain on caster. Triggers about 1.8 times per minute.
  Increases power of caster by 142.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Unholy Helm of the Deathknight
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Plate Armor (Head)

Mitigation
408

Level
60

Shadowknight
Effects:
Curse of the Living Dead
Applies Curse of the Living Dead when Activated. Lasts for 1 minute.
  Inflicts 172 - 210 disease damage on target.
  Inflicts 96 - 117 disease damage on target every 6 seconds.
  The casting time of Curse of the Living Dead is 0.5 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  
Alma
130 Necromancer
Item Discoveries
Alma was first to discover 488 items* on their server**.
Item Discovery Date
Recipe: Thunderous Arcane Reprieve2020-01-26 01:59:10 PM
Calm Before the Storm2020-01-29 07:21:51 PM
Polished Multifaceted Eye2020-01-10 02:35:13 PM
Recipe: Thunderous Acidic Blast2020-01-18 02:00:47 PM
Grimy Pantaloons2020-01-10 02:35:31 PM
Polished Moonstone Crystal2020-01-18 11:27:53 PM
Obsidian Mind (Adept)2020-02-08 12:09:12 AM
Stone Hammer (Adept)2020-02-09 11:45:46 PM
Vortex of Nature (Master)2020-02-18 09:20:26 PM
Embodiment of Nature (Grandmaster)2020-02-18 09:24:10 PM
Embodiment of Nature (Master)2020-02-18 09:22:21 PM
Embodiment of Nature (Expert)2020-02-18 09:21:53 PM
Embodiment of Nature (Adept)2020-02-09 12:36:18 PM
Obsidian Mind (Expert)2020-02-10 12:39:23 PM
Obsidian Mind (Journeyman)2020-02-08 12:08:57 AM
Stone Hammer (Journeyman)2020-02-09 11:45:18 PM
Pet Illusion: Hugs the Baby Dragon Burbur2020-02-10 11:51:44 AM
Hugs the Baby Dragon Burbur2020-02-10 11:51:19 AM
Gaunt Totemic Hat2019-12-18 05:06:25 PM
Unholy Helm of the Deathknight2019-12-17 01:07:50 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).