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Searing Shot III (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Ranger
Effects:
  Inflicts 75 - 126 heat damage on target
  Inflicts 75 - 126 heat damage on target
  Requires bow or aim

Bloody Reminder II (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
26

Ranger
Effects:
  Inflicts 18 - 31 melee damage on target
  Inflicts 50 piercing damage on target instantly and every 2.6 seconds.

Bloody Reminder III (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
40

Ranger
Effects:
  Inflicts 30 - 50 melee damage on target
  Inflicts 80 piercing damage on target instantly and every 2.6 seconds.

Hidden Shot (Adept)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
75
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
26

Ranger
Effects:
  Inflicts 397 - 663 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Killing Instinct (Adept)
TREASURED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Ranger
Effects:
  Increases Multi Attack of caster by 57.9.
  Increases Ranged of caster by 21.6.

Crippling Arrow (Adept)
A precise ranged attack that cripples target's parry and deflection skills.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
20

Ranger
Effects:
  Inflicts 133 - 222 ranged damage on target
  Decreases Deflection and Parry of target by 14.4.
  Requires bow or aim

Storm of Arrows (Adept)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
103
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
50

Ranger
Effects:
  Inflicts 803 - 1,338 ranged damage on target encounter
  Requires bow or aim

Snaring Shot (Adept)
A ranged attack that slows target's movement on a successful hit. A bow is required.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 131 - 219 ranged damage on target
  Slows target by 46.6%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Lightning Strike V (Adept)
A quick attack that strikes with lightning, inflicting heat damage.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43

Ranger
Effects:
  Inflicts 145 - 242 heat damage on target

Searing Shot IV (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 118 - 196 heat damage on target
  Inflicts 118 - 196 heat damage on target
  Requires bow or aim

Snipe IV (Adept)
Decreases target's defense.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50

Ranger
Effects:
  Decreases Combat Mitigation of target by 0.7.
  Decreases Defense of target by 27.0.

Rear Shot IV (Adept)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
43

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 46.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 411 - 685 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Miracle Shot (Adept)
A ranged arrow attack that does not require line of sight.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
32

Ranger
Effects:
  Inflicts 227 - 378 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Trick Shot II (Adept)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
38

Ranger
Effects:
  Inflicts 219 - 365 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Sneak Attack III (Adept)
An attack made from the side that deals moderate damage and stealths the ranger.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
33

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 142 - 237 melee damage on target
  Must be flanking or behind

Primal Reflexes III (Adept)
Reduces the amount of hate that the ranger accumulates in combat.
TREASURED
Target
Caster
Power
54
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
39

Ranger
Effects:
  Decreases Hate Gain of caster by 16.6.

Survival Instincts II (Adept)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32

Ranger
Effects:
  Increases AGI of caster by 29.5.
  Adds 1.9% to base avoidance.
  Decreases Slashing and Piercing of caster by 16.3.
  Increases Parry of caster by 17.3.
  Increases Defense of caster by 23.0.

Arrow Rip (Adept)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Ranger
Effects:
  Inflicts 116 - 194 melee damage on target
  Returns the last arrow used to the ranger.

Natural Selection II (Adept)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33

Ranger
Effects:
  Inflicts 259 - 432 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Makeshift Arrows (Adept)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
20

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 49 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.
Kolomir
120 Ranger
Item Discoveries
Kolomir was first to discover 245 items* on their server**.
Item Discovery Date
Searing Shot III (Adept)2019-11-06 06:33:19 PM
Bloody Reminder II (Adept)2019-11-06 06:33:19 PM
Bloody Reminder III (Adept)2019-11-06 06:33:19 PM
Hidden Shot (Adept)2019-11-06 06:33:19 PM
Killing Instinct (Adept)2019-11-06 06:33:19 PM
Crippling Arrow (Adept)2019-11-06 06:33:19 PM
Storm of Arrows (Adept)2019-11-06 06:33:19 PM
Snaring Shot (Adept)2019-11-06 06:33:19 PM
Lightning Strike V (Adept)2019-11-06 06:33:19 PM
Searing Shot IV (Adept)2019-11-06 06:33:19 PM
Snipe IV (Adept)2019-11-06 06:33:19 PM
Rear Shot IV (Adept)2019-11-06 06:33:19 PM
Miracle Shot (Adept)2019-11-06 06:33:19 PM
Trick Shot II (Adept)2019-11-06 06:33:19 PM
Sneak Attack III (Adept)2019-11-06 06:33:19 PM
Primal Reflexes III (Adept)2019-11-06 06:33:19 PM
Survival Instincts II (Adept)2019-11-06 06:33:19 PM
Arrow Rip (Adept)2019-11-06 06:33:19 PM
Natural Selection II (Adept)2019-11-06 06:33:19 PM
Makeshift Arrows (Adept)2019-11-06 06:33:19 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).