Innovative Stelehide Headwrap
FABLED
2,381 Stamina
1,011 Primary Attributes
17,796 Power
118,760 Health
29 Resolve
23.6 AE Auto
608.9 Potency
21 Max Health
22.3 Block Chance
19 Overcap Crit Bonus
Leather Armor (Head)
Mitigation
799
Level
110
Bruiser, Monk
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Etched Red Obsidian Pebble
FABLED
775 Primary Attributes
1,105 Stamina
8,479 Power
28,277 Health
234.6 Crit Bonus
29 Resolve
49.4 DPS
21.6 Casting Speed
123.3 Crit Chance
2317.1 Potency
16.9 Block Chance
Slots
Charm
Level
108
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 17.6.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Earring of the Imp's Eye
FABLED
775 Primary Attributes
1,105 Stamina
8,479 Power
28,277 Health
61,415 Resistances
158 Combat Skills
234.6 Crit Bonus
29 Resolve
2317.1 Potency
16.9 Mitigation Increase
35.3 Flurry
71.6 Multi Attack
Slots
Ear
Level
108
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Knockout Combination V (Grandmaster)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
FABLED
Target
Caster
Power
3383
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
108
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 380 - 1,141 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 127.
Uppercut VII (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1365
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
102
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 882 - 2,648 melee damage on target
Aria of Magic VIII (Master)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
1951
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
105
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 429 - 715 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Chromatic Storm IX (Master)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
599
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
106
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 259 - 316 mental damage on target encounter instantly and every 2 seconds.
Healing Grove V (Master)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
FABLED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
106
Warden
Effects:
• Summons a limited pet to aid the caster
Apply Poison V (Master)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
102
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 625 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Demonstration of Faith IX (Master)
Wards the paladin's target, preventing them from taking damage.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
818
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
109
Paladin
Effects:
• Wards target against 2,078 points of all damage
Holy Intercession IX (Master)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
1819
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
109
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 772 - 943.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Innovative Manahide Wristwraps
FABLED
2,381 Stamina
1,011 Primary Attributes
17,796 Power
118,760 Health
29 Resolve
228.4 DPS
23.6 AE Auto
608.9 Potency
21 Max Health
19 Overcap Crit Bonus
Leather Armor (Forearms)
Mitigation
799
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Innovative Manahide Gloves
FABLED
2,381 Stamina
1,011 Primary Attributes
17,796 Power
118,760 Health
29 Resolve
96 Casting Speed
608.9 Potency
163.8 Haste
145.2 Reuse Speed
19 Overcap Crit Bonus
Leather Armor (Hands)
Mitigation
799
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Cloak From Contagious Diseases
FABLED
1,023 Primary Attributes
1,289 Stamina
23,844 Power
53,005 Health
233 Combat Skills
256.1 Crit Bonus
35 Resolve
33.4 Casting Speed
208.8 Crit Chance
3594.2 Potency
47.1 Flurry
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Stalk IX (Master)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
1952
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
110
Assassin, Ranger
Effects:
• Decreases Threat to target by 8,435 - 14,059
• Increases Crit Bonus of caster by 135.2.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Roundhouse Kick IX (Master)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
104
Monk
Effects:
• Inflicts 594 - 991 slashing damage on target
Mind's Eye VI (Master)
Grants some power over time to the coercer's group for a limited duration.
FABLED
Target
Group (AE)
Power
360
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
104
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 27.4.
Earthen Avatar X (Master)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
107
Conjuror
Effects:
• Summons a pet earthen avatar
Polished Overseer's Necklace
FABLED
845 Primary Attributes
1,171 Stamina
17,796 Power
39,556 Health
241.5 Crit Bonus
29 Resolve
52.3 DPS
142.5 Crit Chance
2682.2 Potency
34.8 Reuse Speed
30,959 Ability Mod
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
Overseer's Clockwork Veil
FABLED
845 Primary Attributes
1,171 Stamina
17,796 Power
39,556 Health
241.5 Crit Bonus
29 Resolve
24.1 Casting Speed
142.5 Crit Chance
2682.2 Potency
68.9 Haste
18.9 Block Chance
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
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Item Discoveries |
Macsen was first to discover 1,253 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).