Berserk Rage VII (Adept)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
74
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 0.9.
• Increases Haste of target by 23.4.
• Increases DPS of target by 23.4.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.9.
• Increases Haste of target by 23.4.
• Increases DPS of target by 23.4.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.9.
• Increases Haste of target by 23.4.
• Increases DPS of target by 23.4.
Unflinching Will VI (Adept)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 21.8.
• Increases Aggression of caster by 13.1.
• Increases Defense and Parry of caster by 26.2.
• Increases Mitigation of caster vs elemental damage by 1,814.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Rupture VI (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
71
Berserker
Effects:
• Inflicts 120 - 362 melee damage on target
Aggressive Defense VI (Adept)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
TREASURED
Target
Caster
Power
96
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
71
Berserker
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,460.
• When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
• Increases Threat to target by 846
• Inflicts 123 - 206 slashing damage on target.
• On a block this spell will cast Provoking Counterattack on target's victim.
• Increases Threat to target by 846
Frenzy III (Adept)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
71
Berserker
Effects:
• Inflicts 109 - 329 melee damage on target
• Inflicts 137 - 411 melee damage on target
• Inflicts 164 - 493 melee damage on target
Rampage II (Adept)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
TREASURED
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
70
Berserker
Effects:
• On a melee hit this spell will cast Rampaging Blow on target of attack.
• Inflicts 187 - 349 melee damage on targets in Area of Effect
• Grants a total of 10 triggers of the spell.
Chaos V (Adept)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
TREASURED
Target
Group (AE)
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
68
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 612.
Berserker Onslaught IV (Adept)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
TREASURED
Target
Caster
Power
166
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
12.0% Easier
Level
70
Berserker
Effects:
• Inflicts 537 - 998 melee damage on targets in Area of Effect
Body Check VI (Adept)
An attack that knocks the opponent down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
69
Berserker
Effects:
• Throws target back
• Inflicts 132 - 396 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 88.
Demolish III (Adept)
A high damage attack that stifles the target for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
184
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
68
Berserker
Effects:
• Inflicts 233 - 700 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 87.
Mutilate V (Adept)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
70
Berserker
Effects:
• Inflicts 40 - 120 slashing damage on target
• Inflicts 81 slashing damage on target instantly and every 4 seconds.
• Decreases Haste of target by 10.2.
Wall of Rage V (Adept)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
TREASURED
Target
Caster
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
69
Berserker
Effects:
• Decreases Haste of caster by 16.9.
• Increases Mitigation of caster vs physical damage by 828.
• On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Slows targets in Area of Effect by 48.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Destructive Rage IV (Adept)
Increases the Damage Per Second of all the Berserker's allies.
TREASURED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
61
Berserker
Effects:
• Increases Weapon Damage of raid and group members (AE) by 2.2.
Bloodlust V (Adept)
Increases the strength and agility of the berserker's group.
TREASURED
Target
Group (AE)
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
65
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 91.8.
Bloodbath V (Adept)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
TREASURED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 246 - 739 melee damage on targets in Area of Effect
Knee Break V (Adept)
A kick attack that deals crushing damage to the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
61
Berserker
Effects:
• Inflicts 91 - 273 crushing damage on target
Controlled Rage IV (Adept)
Decreases the berserker's attack rate and Multi-Attack Chance in exchange for increased defense for a short duration.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
68
Berserker
Effects:
• Increases Block Chance of caster by 10.0%.
• Decreases Haste of caster by 16.8.
• Decreases Multi Attack of caster by 16.8.
• Increases Parry of caster by 24.5.
• Increases Defense of caster by 24.5.
Maul V (Adept)
A melee attack that decreases target's offensive melee skills on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
67
Berserker
Effects:
• Inflicts 321 - 535 melee damage on target
• Decreases Slashing, Crushing and Piercing of target by 12.1.
Enrage V (Adept)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
64
Berserker
Effects:
• Increases Threat to target encounter by 3,483 - 4,115
Berserk Rage VI (Adept)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
62
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 0.8.
• Increases Haste of target by 21.1.
• Increases DPS of target by 21.1.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.8.
• Increases Haste of target by 21.1.
• Increases DPS of target by 21.1.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.8.
• Increases Haste of target by 21.1.
• Increases DPS of target by 21.1.
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Item Discoveries |
Randiom was first to discover 333 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).