You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

Sacred Armor II (Journeyman)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
19

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 4.9%.
  Increases Mitigation of group members (AE) vs physical damage by 123.
  If not fighter

Shroud of Armor II (Journeyman)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Defiler
Effects:
  Wards group members (AE) against 43 points of elemental, noxious and arcane damage
  Increases Mitigation of group members (AE) vs physical damage by 123.
  If not fighter

Quicksand II (Journeyman)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 37.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Shackle II (Journeyman)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Wizard
Effects:
  Applies Root on termination. Lasts for 10.0 seconds.
  Decreases Combat Mitigation of target by 0.2.
  Slows target by 37.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.2.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Wrath of the Ancients III (Master)
Deals instant disease damage to the enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
166
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
21.0% Easier
Level
60

Mystic
Effects:
  Inflicts 494 - 603 disease damage on target encounter.

Leggings of Dark Rites
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Cloth Armor (Legs)

Mitigation
50

Level
20

Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Fanged Skull Round Shield
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Buckler (Shield)

Slots
Secondary

Protection
108

Level
20

All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Warped Hand Wraps
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Fists

One-Handed Crushing

Damage
14 - 43
(14.4 Rating)
Delay
4.0 seconds
Level
20

Beastlord, Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Ethereal Shield of Silence
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.4 Potency
0.4 Max Health
Tower Shield

Slots
Secondary

Protection
979

Level
50

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Viroc's Bloodletter
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Great Axe

One-Handed Slashing

Damage
26 - 78
(25.94 Rating)
Delay
4.0 seconds
Level
30

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Sumyd's Raiment of Undeath
LEGENDARY
11 Stamina
11 Primary Attributes
5 Combat Skills
Plate Armor (Chest)

Mitigation
196

Level
30

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Silence of the Grave
Applies Silence of the Grave when Activated. Lasts for 30.0 seconds.
  On any combat or spell hit this spell may cast Grave Silence on target of attack. Lasts for 6.0 seconds. Triggers about 6.0 times per minute.
  Stifles target
  If Target is not Epic
  If between levels 1 - 44
  Cannot be modified except by direct means
  The reuse time of Silence of the Grave is 20 minutes
Adornment Slots:
White
HEIRLOOM  ATTUNEABLE  

Pinjula's Cap of Alchemy
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Head)

Mitigation
69

Level
20

All Fighters, All Priests, All Scouts
Effects:
Insightful Awareness
When Equipped:
  When any damage is received this spell has a 5% chance to cast Flash of Insight on caster.
  Increases power of target by 21 - 39.
  Cannot be modified except by direct means
Adornment Slots:
White
LORE  ATTUNEABLE  

Brooch of Silence
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.3 Casting Speed
0.4 Potency
Slots
Neck

Level
50

Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Goblin Soothsayer Britchcovers
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Cloth Armor (Legs)

Mitigation
67

Level
30

All Mages
Adornment Slots:
White
LORE  ATTUNEABLE  

Shining Ocular Pendant
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Neck

Level
40

Adornment Slots:
White, Green
LORE  ATTUNEABLE  

Gorehorn Gloves of Gathering
LEGENDARY
11 Stamina
11 Primary Attributes
5 Combat Skills
Chain Armor (Hands)

Mitigation
126

Level
30

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE  ATTUNEABLE  

Armored V (Master)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
58

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.4% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 17.4.
  Increases Aggression of caster by 20.9.
  Increases Defense and Parry of caster by 33.4.
  Increases Mitigation of caster vs noxious and arcane damage by 204.
  Increases Mitigation of caster vs elemental damage by 2,042.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Dagger of the Lost Eye
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Main Hand Piercing

Damage
72 - 408
(59.99 Rating)
Delay
8.0 seconds
Level
60

All Fighters, All Mages, All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Solar Flare IV (Master)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
20

Wizard
Effects:
  Inflicts 144 - 267 heat damage on target.

Coif of the Lost Eye
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Chain Armor (Head)

Mitigation
281

Level
60

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  
Hoby
120 Necromancer
Item Discoveries
Hoby was first to discover 645 items* on their server**.
Item Discovery Date
Sacred Armor II (Journeyman)2019-11-07 10:01:34 PM
Shroud of Armor II (Journeyman)2019-11-07 10:02:09 PM
Quicksand II (Journeyman)2019-11-07 10:01:08 PM
Shackle II (Journeyman)2019-11-07 10:01:59 PM
Wrath of the Ancients III (Master)2019-12-06 09:25:15 PM
Leggings of Dark Rites2019-11-07 04:57:03 PM
Fanged Skull Round Shield2019-11-07 04:50:14 PM
Warped Hand Wraps2019-11-07 04:44:45 PM
Ethereal Shield of Silence2019-11-09 02:26:23 PM
Viroc's Bloodletter2019-11-08 04:36:58 PM
Sumyd's Raiment of Undeath2019-11-07 07:54:58 PM
Pinjula's Cap of Alchemy2019-11-07 07:45:02 PM
Brooch of Silence2019-11-08 11:46:21 PM
Goblin Soothsayer Britchcovers2019-11-08 04:54:37 PM
Shining Ocular Pendant2019-11-08 05:09:58 PM
Gorehorn Gloves of Gathering2019-11-08 04:33:09 PM
Armored V (Master)2019-11-09 02:06:06 AM
Dagger of the Lost Eye2019-11-08 11:13:31 PM
Solar Flare IV (Master)2019-11-07 12:47:39 PM
Coif of the Lost Eye2019-11-09 02:12:41 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).