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Rear Shot VII (Journeyman)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
81

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 45.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 852 - 1,421 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Triple Shot V (Journeyman)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
162
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
80

Ranger
Effects:
  Inflicts 181 - 200 ranged damage on target
  Inflicts 363 - 401 ranged damage on target
  Inflicts 544 - 601 ranged damage on target
  Requires bow or aim

Storm of Arrows III (Journeyman)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
80

Ranger
Effects:
  Inflicts 1,343 - 2,238 ranged damage on target encounter
  Requires bow or aim

Lucky Gambit VII (Journeyman)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
162
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
80

Swashbuckler
Effects:
  Inflicts 394 - 656 melee damage on targets in Area of Effect

Assassinate III (Journeyman)
The most lethal stealthed attack in the assassin's arsenal.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
324
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
80

Assassin
Effects:
  Inflicts 4,477 - 7,463 melee damage on target
  You must be sneaking to use this ability.

Bloody Reminder VI (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
78

Ranger
Effects:
  Inflicts 64 - 108 melee damage on target
  Inflicts 173 piercing damage on target instantly and every 2.6 seconds.

Gushing Wound VII (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
78

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 302 - 504 piercing damage on target.
  Inflicts 43 - 72 melee damage on target
  Inflicts 65 - 108 piercing damage on target instantly and every 4 seconds.

Head Shot V (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
78

Assassin
Effects:
  Inflicts 886 - 1,477 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Snap of the Wrist VI (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
78

Swashbuckler
Effects:
  Inflicts 253 - 422 melee damage on target
  Inflicts 253 - 422 melee damage on target

Viscerate VII (Journeyman)
An attack from flanking or behind that deals great damage and decreases the target's agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
77

Swashbuckler
Effects:
  Inflicts 565 - 943 melee damage on target
  Decreases AGI of target by 69.0.
  Must be flanking or behind

Lung Puncture II (Journeyman)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
76

Swashbuckler
Effects:
  Inflicts 333 - 555 melee damage on target
  Decreases Strikethrough of target by 5.5%.
  Decreases Fervor of target by 0.2.
  Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 51.5.
  Must be flanking or behind

Hamstring V (Journeyman)
Deals damage and snares target on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
75

Swashbuckler
Effects:
  Inflicts 190 - 317 melee damage on target
  Slows target by 45.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Dashing Swathe V (Journeyman)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
HANDCRAFTED
Target
Caster
Power
225
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
74

Swashbuckler
Effects:
  Applies Knockdown. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 528 - 881 melee damage on targets in Area of Effect

Storm of Steel II (Journeyman)
Inflicts ranged damage to enemies surrounding the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
133
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
74

Swashbuckler
Effects:
  Inflicts 528 - 881 ranged damage on targets in Area of Effect
  If weapon equipped in Ranged

Kidney Stab VI (Journeyman)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
74

Swashbuckler
Effects:
  Inflicts 384 - 470 melee damage on target
  Decreases Mitigation of target vs physical damage by 430.
  Must be flanking or behind

Paralyzing Strike IV (Journeyman)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
73

Assassin
Effects:
  Inflicts 628 - 1,047 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 92.

Fancy Footwork V (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 25.9.
  Increases Aggression of caster by 12.2.
  Increases Defense and Parry of caster by 24.4.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.

Cunning Defense V (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Assassin
Effects:
  Increases AGI of caster by 64.1.
  Adds 1.7% to base avoidance.
  Decreases Slashing and Piercing of caster by 25.9.
  Increases Parry of caster by 36.6.
  Increases Defense of caster by 48.8.

Massacre V (Journeyman)
A powerful stealthed attack that strikes nearby enemies.
HANDCRAFTED
Target
Caster
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73

Assassin
Effects:
  Inflicts 691 - 1,152 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Searing Shot VI (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
71

Ranger
Effects:
  Inflicts 196 - 326 heat damage on target
  Inflicts 196 - 326 heat damage on target
  Requires bow or aim
Mordisrv
120 Assassin
Item Discoveries
Mordisrv was first to discover 82 items* on their server**.
Item Discovery Date
Rear Shot VII (Journeyman)2020-03-07 02:42:45 PM
Triple Shot V (Journeyman)2020-03-07 02:24:53 PM
Storm of Arrows III (Journeyman)2020-03-07 02:45:08 PM
Lucky Gambit VII (Journeyman)2020-03-16 02:20:42 PM
Assassinate III (Journeyman)2020-03-13 02:48:01 PM
Bloody Reminder VI (Journeyman)2020-03-07 02:44:12 PM
Gushing Wound VII (Journeyman)2020-02-20 04:06:42 PM
Head Shot V (Journeyman)2020-02-20 04:05:39 PM
Snap of the Wrist VI (Journeyman)2020-02-23 02:19:12 PM
Viscerate VII (Journeyman)2020-02-23 02:07:55 PM
Lung Puncture II (Journeyman)2020-02-20 04:48:44 PM
Hamstring V (Journeyman)2020-02-23 02:20:13 PM
Dashing Swathe V (Journeyman)2020-02-05 08:24:06 PM
Storm of Steel II (Journeyman)2020-02-05 08:22:33 PM
Kidney Stab VI (Journeyman)2020-02-05 08:25:17 PM
Paralyzing Strike IV (Journeyman)2020-02-03 04:59:15 PM
Fancy Footwork V (Journeyman)2020-02-05 08:26:12 PM
Cunning Defense V (Journeyman)2020-02-03 05:08:33 PM
Massacre V (Journeyman)2020-02-05 08:18:53 PM
Searing Shot VI (Journeyman)2020-03-03 05:26:04 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).