Advanced Jeweler Volume 68
UNCOMMON
Level
68
Jeweler
Recipes:
Chaos Anthem III (Journeyman)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
60
Troubador
Effects:
• Inflicts 82 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 51.7.
a flickering lightstone
A merchant might pay a few coin for this item.
Arctic Blast III (Master)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
44
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 62.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 175 - 292 cold damage on target
• Inflicts 175 - 292 cold damage on target
• If weapon equipped in Ranged
Hangman's Noose II (Master)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 55.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.5.
• Decreases Mitigation of target vs arcane damage by 736.
|
|
Item Discoveries |
Mira was first to discover 225 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).