Deny VI (Journeyman)
An impairment that decreases the target's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
76
Inquisitor
Effects:
• Decreases INT and STR of target by 67.8.
• Reduces the target's ability to bleed through wards by 1.6%
Deteriorate VI (Journeyman)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
76
Mystic
Effects:
• Decreases STR and AGI of target by 84.7.
Simple Minds VI (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
76
Coercer
Effects:
• Inflicts 100 - 122 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 33 instantly and every 4 seconds.
Dogma II (Journeyman)
Whenever the inquisitor casts a beneficial spell on an ally, that ally receives additional health replenishment. A small amount of power is drained from the inquisitor each time this effect triggers.
HANDCRAFTED
Target
Caster
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
76
Inquisitor
Effects:
• On a beneficial spell cast this spell will cast Convert Ally on target of spell cast.
• Heals target for 237.
Lifetap V (Journeyman)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
347
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
76
Necromancer
Effects:
• Inflicts 833 disease damage on target.
• Heals caster for 592.
Storm of Lightning VI (Journeyman)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
278
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
76
Wizard
Effects:
• Inflicts 115 - 214 magic damage on target encounter instantly and every 2 seconds.
Elemental Unity II (Journeyman)
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
HANDCRAFTED
Target
Caster
Power
34
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
76
Conjuror
Effects:
• On a spell cast this spell will cast Elemental Vestment on target. Lasts for 15.0 seconds.
• On any combat or spell hit this spell will cast Force of the Elements on target of attack.
• Inflicts 133 heat damage on target encounter.
• Inflicts 133 cold damage on target encounter.
• Grants a total of 1 trigger of the spell.
• Will trigger off of cold or heat abilities.
Forced Obedience V (Journeyman)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
205
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
76
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 23.2.
Chromatic Storm VI (Journeyman)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
76
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 100 - 122 mental damage on target encounter instantly and every 2 seconds.
Iceshield V (Journeyman)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
208
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
76
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 500 - 611 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Consumption II (Journeyman)
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
HANDCRAFTED
Target
Caster's Pet
Power
278
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
76
Necromancer
Effects:
• On any combat or spell hit this spell will cast Consume on target of attack.
• Inflicts 222 disease damage on target.
• Heals caster for 118.
• Heals group members' pets for 118.
Healing Fate V (Journeyman)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
76
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.0 seconds.
• Heals group members (AE) for 1,006.
Healing Grove II (Journeyman)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
HANDCRAFTED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
76
Warden
Effects:
• Summons a limited pet to aid the caster
Hibernation II (Journeyman)
Replenishes the group's health after a short period of time has passed.
HANDCRAFTED
Target
Group (AE)
Power
288
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
76
Fury
Effects:
• Applies Awakening on termination.
• Heals target for 1,332 - 1,627.
Root VI (Journeyman)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
12.0% Easier
Level
76
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 45.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 95.
Intimidation VI (Journeyman)
Impairs the target's agility and wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
76
Fury
Effects:
• Decreases Combat Mitigation of target by 3.8.
• Decreases AGI and WIS of target by 67.8.
Flameshield V (Journeyman)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
76
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
• Inflicts 33 heat damage on target.
Karana's Hold VI (Journeyman)
Roots the fury's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
125
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
37.1 seconds
Resistability
12.0% Easier
Level
76
Fury
Effects:
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 52 seconds and duration is reduced to 12.4 seconds.
• Resistibility increases against targets higher than level 95.
Netherealm II (Journeyman)
Creates a powerful negative energy field around the warlock that continually radiates. Anyone affected by the radiation will be dealt additional poison damage every time they are the target of a hostile poison or disease based spell. This spell has a recurrent power cost.
HANDCRAFTED
Target
Caster
Power
69
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
76
Warlock
Effects:
• Applies Netherous Cascade instantly and every 5 seconds. Lasts for 5.0 seconds.
• When damaged with a spell this spell will cast Nether Void on target.
• Inflicts 300 - 366 poison damage on target.
• Grants a total of 1 trigger of the spell.
• Will trigger off of poison or disease abilities.
Obliterated Psyche V (Journeyman)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
76
Coercer
Effects:
• Decreases Combat Mitigation of target by 3.8.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 908.
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Item Discoveries |
Sheikah was first to discover 357 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).