Stud of Lost Knowledge
LEGENDARY
2 Stamina
2 Primary Attributes
Slots
Ear
Level
1
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Iced Outrider's Armlet
TREASURED
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
NO-TRADE
Weighted Knuckles
LEGENDARY
3 Stamina
3 Primary Attributes
Fists
One-Handed Crushing
Damage
1 - 7
(1.45 Rating)
Delay
6.0 seconds
Level
1
Beastlord, Bruiser, Monk
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Scout's Bauble
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Ear
Level
10
All Scouts
Adornment Slots:
White
NO-TRADE
Hunter's Shortbow
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Bow
Ranged
Damage
12 - 69
(9 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
10
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
NO-TRADE
a boarfiend spleen
This item could be studied to learn more about the nature of the boarfiend.
TREASURED
glimmering stone fragment
A merchant might pay a few coin for this item.
Dagger of Sorrows
LEGENDARY
4 Stamina
4 Primary Attributes
1 Combat Skills
Dagger
One-Handed Piercing
Damage
4 - 25
(7.25 Rating)
Delay
4.0 seconds
Level
10
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Primordial Joint Relaxer
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Fists
One-Handed Crushing
Damage
4 - 24
(7.2 Rating)
Delay
4.0 seconds
Level
10
Beastlord, Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE
bloody pit spike
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Dagger
One-Handed Piercing
Damage
4 - 24
(7.2 Rating)
Delay
4.0 seconds
Level
10
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Darksong Blade (Master)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
11
Dirge
Effects:
• Inflicts 25 - 42 disease damage on target
• Inflicts 25 - 42 disease damage on target
• Inflicts 11 disease damage on target instantly and every 6 seconds.
Daro's Dull Blade (Adept)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5
Dirge
Effects:
• Inflicts 19 - 32 melee damage on target
• Decreases DPS of target by 14.5.
• Must be flanking or behind
Jael's Dreadful Deprivation (Adept)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
16
Dirge
Effects:
• Inflicts 33 - 55 disease damage on target
• Inflicts 33 - 55 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 35.
Harl's Rousing Tune (Adept)
Increases the strength, agility, and base avoidance of the dirge's group.
TREASURED
Target
Group (AE)
Power
8
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
2
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 7.0.
• Adds 1.9% to base avoidance.
Verlien's Keen of Despair (Adept)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 37.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs noxious damage by 262.
block of black ore
Looted arcana treasure: This item appears valuable. A merchant might pay several coin for this item.
Silent Threat IV (Master)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
40.7% Easier
Level
31
Monk
Effects:
• Increases Threat to target by 2,619 - 3,059
Ice Spears IV (Master)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
50
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
41
Wizard
Effects:
• Inflicts 33 - 62 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 656.
Devout Sacrament (Master)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
FABLED
Target
Caster
Power
108
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
26
Paladin
Effects:
• Heals caster for 664 - 811.
• Increases Max Health of caster by 221.1.
Prophetic Ward II (Adept)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Mystic
Effects:
• Wards group members (AE) against 776 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 516.
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Item Discoveries |
Buzz was first to discover 79 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).