rough pearl
TREASURED
This raw harvest looks as if it could be used for crafting level 50-59 items.
NO-VALUE
Hierophantic Genesis (Master)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Warden
Effects:
• Heals target for 382 - 467 instantly and every 2 seconds.
• Increases power of target by 30 - 36 instantly and every 2 seconds.
Sash of the Ages
TREASURED
21 Primary Attributes
21 Stamina
9 Combat Skills
2.9 DPS
0.4 Crit Chance
0.7 Potency
1 Max Health
Slots
Waist
Level
50
Adornment Slots:
White, Black
ATTUNEABLE
Ancient Shroud IV (Master)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Defiler
Effects:
• Wards target against 836 points of all damage
Iceshield III (Expert)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 412 - 504 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Forward Charge III (Master)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Guardian
Effects:
• Increases STR of caster by 73.6.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.0.
• Increases Slashing, Piercing and Crushing of caster by 21.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Regenerating Spores (Expert)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
35
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 53 - 64 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 105 - 129 instantly and every 2 seconds.
• If at 50% Health or less
rusted pirate's scimitar
7 Stamina
7 Primary Attributes
3 Combat Skills
Sword
One-Handed Slashing
Damage
3 - 10
(9.6 Rating)
Delay
1.4 seconds
Level
20
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
Blazing Avatar (Expert)
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
MASTERCRAFTED LEGENDARY
Target
Caster's Pet
Power
233
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
50
Conjuror
Effects:
• On any combat or spell hit this spell will cast Blaze on target of attack.
• Inflicts 247 - 412 heat damage on target.
• Grants a total of 5 triggers of the spell.
• When damaged with a melee weapon this spell will cast Blaze on target's attacker.
• Inflicts 247 - 412 heat damage on target.
• Grants a total of 5 triggers of the spell.
Focused Intervention (Expert)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 532 - 650.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Storm of Lightning IV (Expert)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
16.0% Easier
Level
50
Wizard
Effects:
• Inflicts 95 - 177 magic damage on target encounter instantly and every 2 seconds.
Dark Nebula IV (Journeyman)
Short Stun effect to an enemy as well as dealing instant Poison damage to it and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
1.5 seconds
Resistability
12.0% Easier
Level
50
Warlock
Effects:
• Inflicts 272 - 505 poison damage on target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 69.
Simple Minds IV (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 59 - 72 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 19 instantly and every 4 seconds.
Porcupine (Journeyman)
An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 50 times.
HANDCRAFTED
Range
Up to 35.0 meters
Power
172
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Fury
Effects:
• Increases Max Health of raid and group members (AE) by 71.5.
• Increases Mitigation of raid and group members (AE) vs all damage by 1,100.
• When any damage is received this spell will cast Porcupine Quills on target's attacker, which can be triggered up to 50 times across all targets.
• Inflicts 98 divine damage on target.
sol charred wristguards
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Forearms)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Healstorm II (Expert)
Replenishes health over time for a short duration to the warden's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
154
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
28
Warden
Effects:
• Heals group members (AE) for 144 - 175 instantly and every 2 seconds.
Winds of Healing II (Expert)
Heals all allies near the warden.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
28
Warden
Effects:
• Heals group members (AE) for 219 - 268.
• Heals group members (AE) for 37 - 45 every second.
Bek'Tar's Collar of Might
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
ATTUNEABLE
Armor of Seasons III (Journeyman)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Warden
Effects:
• Increases Max Health of group members (AE) by 219.0.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 209.
• If not fighter
Ch'Uman's Boots of Power
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Cloth Armor (Feet)
Mitigation
42
Level
20
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Hedgehog was first to discover 84 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).