Head Shot II (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
40
Assassin
Effects:
• Inflicts 376 - 627 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Focus Aim II (Journeyman)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
HANDCRAFTED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
36
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 16.5%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 47.5.
• Increases Accuracy of caster by 5.5%.
• Increases Haste of caster by 44.0.
• Increases Multi Attack of caster by 50.6.
• Decreases Piercing and Slashing of caster by 108.0.
• Increases Ranged of caster by 47.5.
Masked Strike IV (Journeyman)
An attack made from the side that deals moderate damage and stealths the assassin.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
47
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 181 - 302 melee damage on target
• Must be flanking or behind
Misfortune's Kiss IV (Journeyman)
A stealth attack that deals great damage and reduces the target's wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
35
Dirge
Effects:
• Inflicts 232 - 387 melee damage on target
• Decreases WIS of target by 17.6.
• You must be sneaking to use this ability.
Hamstring II (Journeyman)
Deals damage and snares target on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
36
Swashbuckler
Effects:
• Inflicts 76 - 127 melee damage on target
• Slows target by 40.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Sandra's Deafening Strike V (Journeyman)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
43
Troubador
Effects:
• Inflicts 107 - 179 mental damage on target
• Decreases power of target by 100 - 167.
• Increases power of caster by 60 - 100.
Fancy Footwork III (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 19.3.
• Increases Aggression of caster by 7.6.
• Increases Defense and Parry of caster by 15.2.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Miracle Shot II (Journeyman)
A ranged arrow attack that does not require line of sight.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
63
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
46
Ranger
Effects:
• Inflicts 319 - 533 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Cunning Defense III (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Assassin
Effects:
• Increases AGI of caster by 39.4.
• Adds 1.7% to base avoidance.
• Decreases Slashing and Piercing of caster by 19.3.
• Increases Parry of caster by 22.8.
• Increases Defense of caster by 30.4.
Villainy III (Expert)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41
Assassin
Effects:
• Increases AGI of caster by 49.0.
• Adds 24.0% to base avoidance.
• Increases Multi Attack of caster by 50.2.
• Increases Mitigation of caster vs physical damage by 253.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 985.
Ambush IV (Journeyman)
A stealthed attack that deals great damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
35
Assassin
Effects:
• Inflicts 185 - 309 melee damage on target
• You must be sneaking to use this ability.
Chaos Anthem II (Journeyman)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
25
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
46
Troubador
Effects:
• Inflicts 59 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 33.7.
Singing Shot III (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
44
Troubador
Effects:
• Inflicts 93 - 156 mental damage on target
• Inflicts 93 - 156 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 63.
Disheartening Descant III (Journeyman)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
47
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 70.8.
Dancing Blade IV (Journeyman)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
47
Troubador
Effects:
• Inflicts 181 - 302 melee damage on target
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 336.
• Must be flanking or behind
Allegretto III (Journeyman)
Increases the attack speed of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
42
Troubador
Effects:
• Increases Haste of group members (AE) by 14.2.
Barroom Negotiation III (Journeyman)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
HANDCRAFTED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
42
Brigand
Effects:
• Interrupts targets in Area of Effect
• Inflicts 156 - 261 melee damage on targets in Area of Effect
Ensnare III (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental damage by 814.
Depressing Chant III (Journeyman)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 41.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs arcane damage by 814.
Luda's Nefarious Wail IV (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
40
Dirge
Effects:
• Inflicts 260 - 434 disease damage on target.
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Item Discoveries |
Kooties was first to discover 168 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).