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How to become a EQ2U Scholar (Patreon)
June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

a Maj'Dul residency license
This writ of residency will allow the bearer to rent a medium two bedroom apartment within the city of Maj'Dul.
NO-VALUE  NO-TRADE  LORE  

an affluent Maj'Dul residency license
This writ of residency will allow the bearer to rent a large three bedroom apartment within the city of Maj'Dul.
NO-VALUE  NO-TRADE  LORE  

Shield of Faith III (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57

Templar
Effects:
  Wards group members (AE) against 1,202 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 684.

Divine Inspiration IV (Adept)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
TREASURED
Target
Group (AE)
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
51

Paladin
Effects:
  On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
  Inflicts 82 - 137 divine damage on target.
  Inflicts 82 - 137 divine damage on target.
  If target is undead
Item Discoveries
was first to discover 24 items* on their server**.

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).