Stump Crusher
TREASURED
88 Stamina
88 Primary Attributes
4.2 Crit Chance
7 Potency
9.4 Max Health
1.4 Crit Bonus
Great Hammer
Two-Handed Crushing
Damage
91 - 515
(86.54 Rating)
Delay
7.0 seconds
Level
71
All Fighters, All Mages, All Priests, Beastlord
Effects:
Taunting Blow
When Equipped:
• On a combat hit this spell may cast Taunting Blow on target of attack. Triggers about 1.6 times per minute.
• Increases Threat to target by 1,050
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
LORE NO-TRADE
Renegade Side Arm
TREASURED
44 Stamina
44 Primary Attributes
2.1 Crit Chance
3.5 Potency
0.7 Crit Bonus
4.8 Haste
Dagger
One-Handed Piercing
Damage
40 - 224
(65.93 Rating)
Delay
4.0 seconds
Level
71
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Assassin's Thirst
When Equipped:
• Increases Ability Mod of caster by 30.0.
• On a kill this spell will cast Assassin's Thirst on caster. Lasts for 20.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases DPS of caster by 15.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Renegade Ring of Constitution
TREASURED
44 Stamina
44 Primary Attributes
284 Resistances
2.1 Crit Chance
3.5 Potency
0.7 Crit Bonus
77 Ability Mod
Slots
Finger
Level
71
Effects:
Reflexive Regeneration
When Equipped:
• When damaged with a melee weapon this spell has a 8% chance to cast Reflexive Regeneration on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 134 instantly and every 5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE NO-TRADE
Sarnak Utility Belt
TREASURED
44 Stamina
44 Primary Attributes
2.1 Crit Chance
3.5 Potency
0.7 Crit Bonus
4.8 Haste
Slots
Waist
Level
71
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Restoration VII (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
361
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
73
Templar
Effects:
• Heals target for 1,752 - 2,141.
Noxious Efflux V (Adept)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72
Defiler
Effects:
• Increases STA of group members (AE) by 30.4.
• Increases Mitigation of group members (AE) vs noxious damage by 1,134.
The Tale of Tirazzah
This item may be placed on the floor of all house types.
A competent bookbinder is a valuable resource who can restore any book that's had pages removed.
Blasphemy V (Journeyman)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
81
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
64
Shadowknight
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 4,810 - 5,737
• Decreases Combat Mitigation of target encounter by 1.1.
• Decreases Mitigation of target encounter vs noxious damage by 704.
Shadow Coil IV (Journeyman)
Inflicts disease damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
25.2% Easier
Level
64
Shadowknight
Effects:
• Inflicts 177 - 266 disease damage on target.
• Inflicts 71 - 106 disease damage on target every 4 seconds.
Shrug Off II (Expert)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Bruiser
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.4% to base avoidance.
shining red scorpion
This is a shiny red scorpion.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Roundhouse III (Expert)
A kick attack that deals moderate crushing damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 66 - 199 crushing damage on target
Sucker Punch (Expert)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
16.0% Easier
Level
32
Bruiser
Effects:
• Inflicts 214 - 643 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 51.
One Hundred Hand Punch II (Expert)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
• Inflicts 26 - 78 melee damage on target
|
|
Item Discoveries |
Nastikobi was first to discover 34 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).