Battle Cry VI (Adept)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
TREASURED
Target
Group (AE)
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
79
Guardian
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 796.
Vital Intercession VII (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 430 - 526.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Ice Storm VII (Adept)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
208
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
76
Conjuror
Effects:
• Inflicts 409 - 500 cold damage on target encounter.
• Slows target encounter by 41.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Plague VII (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
78
Mystic
Effects:
• Inflicts 151 disease damage on target instantly and every 4 seconds.
• Inflicts 151 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 151 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Ambush VII (Master)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
75
Assassin
Effects:
• Inflicts 696 - 1,160 melee damage on target
• You must be sneaking to use this ability.
Frozen Palm VI (Master)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
73
Monk
Effects:
• Inflicts 514 - 857 cold damage on target
Healing Fate V (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
76
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
• Heals group members (AE) for 1,098.
Winds of Velious II (Adept)
Deals Cold damage over-time, interrupts and slows the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
135
Casting
1 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
48 seconds
Resistability
12.0% Easier
Level
74
Conjuror
Effects:
• Interrupts target
• Inflicts 121 - 147 cold damage on target instantly and every 4 seconds.
• Slows target by 75.0%.
The Doomcrusher
LEGENDARY
62 Primary Attributes
62 Stamina
24 Combat Skills
0.6 Crit Bonus
11.2 DPS
2.2 Crit Chance
3.4 Potency
Great Hammer
Two-Handed Crushing
Damage
97 - 547
(80.44 Rating)
Delay
8.0 seconds
Level
67
All Fighters, All Mages, All Priests, Beastlord
Effects:
Crushing Doom
When Equipped:
• On a combat hit this spell may cast Crushing Doom on target of attack. Triggers about 1.8 times per minute.
• Inflicts 191 - 319 crushing damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
HEIRLOOM ATTUNEABLE
Heroic Dash V (Adept)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
69
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 99 - 165 divine damage on target
• Increases Threat to target by 5,285
Unflinching Will (Master)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 1.8.
• Increases Aggression of caster by 1.4.
• Increases Defense and Parry of caster by 2.9.
• Increases Mitigation of caster vs elemental damage by 246.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Dissolve VII (Master)
Deals instant poison damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
32.8% Easier
Level
57
Warlock
Effects:
• Inflicts 494 - 917 poison damage on target.
Devout Sacrament III (Master)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
FABLED
Target
Caster
Power
209
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
54
Paladin
Effects:
• Heals caster for 1,587 - 1,939.
• Increases Max Health of caster by 597.4.
Heal Servant V (Adept)
Heals the conjuror's pet.
TREASURED
Target
Caster's Pet
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
56
Conjuror
Effects:
• Dispels 82 levels of any hostile effects on target
• Heals target for 706.
complete scorpion tail
Looted curiosity treasure: A long segmented tail ending in a venomous stinger. This item appears valuable. A merchant might pay several coin for this item.
Censer of Serilis' Infidel
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
20
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Artificer's Chainmail Boots
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Feet)
Mitigation
83
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Acid Etched Tesch Mas Gauntlets
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Hands)
Mitigation
121
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Stitched Nisch Mas Mantle
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Shoulders)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
a bat eye
A yellow glow comes from this eye that belonged to a bat. A merchant might pay a few coin for this item.
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Item Discoveries |
Crixas was first to discover 46 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).