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Misfortune's Kiss V (Journeyman)
A stealth attack that deals great damage and reduces the target's wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
49

Dirge
Effects:
  Inflicts 350 - 584 melee damage on target
  Decreases WIS of target by 38.9.
  You must be sneaking to use this ability.

Rob V (Journeyman)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
49

Brigand
Effects:
  Inflicts 254 - 424 melee damage on target
  Decreases STR of target by 38.9.
  You must be sneaking to use this ability.

Night Strike V (Journeyman)
A stealth attack that deals great damage and decreases target's intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
49

Troubador
Effects:
  Inflicts 350 - 584 melee damage on target
  Decreases INT of target by 58.4.
  You must be sneaking to use this ability.

Emberstrike V (Journeyman)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49

Ranger
Effects:
  Inflicts 277 - 462 heat damage on target
  You must be sneaking to use this ability.

Crippling Strike (Journeyman)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
44

Assassin
Effects:
  Inflicts 333 - 555 melee damage on target
  Decreases Defense of target by 21.8.
  Must be flanking or behind

Ambush V (Journeyman)
A stealthed attack that deals great damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49

Assassin
Effects:
  Inflicts 280 - 467 melee damage on target
  You must be sneaking to use this ability.

Arrow Rip II (Journeyman)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 166 - 277 melee damage on target
  Returns the last arrow used to the ranger.

Elemental Concerto (Journeyman)
Increases elemental resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
44

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs elemental damage by 678.
  Increases Mitigation of raid and group members (AE) vs elemental damage by 678.

Rejuvenating Celebration II (Journeyman)
Increases in-combat health regeneration and stamina of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44

Troubador
Effects:
  Increases STA of group members (AE) by 32.3.
  Increases Combat Health Regen of group members (AE) by 59.4.

Harvest Mana (Adept)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
TREASURED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
28

Wizard
Effects:
  Increases power of caster by 0.7 - 0.8% of caster's max power.
  Increases power of caster by 0.5 - 0.6% of caster's max power every second.
  This effect cannot be critically applied.
  Stifles caster

Virtue (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
26

Templar
Effects:
  Increases STR and WIS of target by 36.4.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 109.

Flurry of Blades II (Expert)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
58
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
16.0% Easier
Level
42

Swashbuckler
Effects:
  Inflicts 109 - 182 melee damage on target
  Inflicts 109 - 182 melee damage on target
  Inflicts 109 - 182 melee damage on target
  Decreases Mitigation of target vs physical damage by 485.

"Bronsin"
This item may be placed on the floor of all house types.
This completed book can be placed in your house and read.

Enrage IV (Master)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
40.7% Easier
Level
50

Berserker
Effects:
  Increases Threat to target encounter by 3,362 - 3,967

etched leather sheath
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon

Ranged

Damage
20 - 39
(21.36 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
30

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

etched leather satchel
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon

Ranged

Damage
20 - 39
(21.36 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
30

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

etched leather pouch
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon

Ranged

Damage
20 - 39
(21.36 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
30

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

etched leather bandolier
Used for easy access to thrown ammo when used in ranged combat.
Thrown Weapon

Ranged

Damage
20 - 39
(21.36 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
30

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

a flickering lightstone
A merchant might pay a few coin for this item.

Disguise: High Elf
Disguises the Troubador as a High Elf.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
7200 seconds
Level
40

Troubador
Effects:
  Shapechanges caster into a high elf
Krejciz
92 Troubador
Item Discoveries
Krejciz was first to discover 348 items* on their server**.
Item Discovery Date
Misfortune's Kiss V (Journeyman)2017-07-19 11:22:07 PM
Rob V (Journeyman)2017-07-19 11:21:34 PM
Night Strike V (Journeyman)2017-07-19 11:16:11 PM
Emberstrike V (Journeyman)2017-07-19 11:22:33 PM
Crippling Strike (Journeyman)2017-07-19 07:38:53 AM
Ambush V (Journeyman)2017-07-19 11:22:59 PM
Arrow Rip II (Journeyman)2017-07-19 07:39:24 AM
Elemental Concerto (Journeyman)2017-07-19 07:36:10 AM
Rejuvenating Celebration II (Journeyman)2017-07-19 07:33:13 AM
Harvest Mana (Adept)2017-06-29 06:59:16 PM
Virtue (Adept)2017-06-29 09:58:29 PM
Flurry of Blades II (Expert)2017-07-19 04:24:05 AM
"Bronsin"2017-08-09 10:19:31 PM
Enrage IV (Master)2017-08-08 05:27:32 AM
etched leather sheath2017-07-06 03:35:45 AM
etched leather satchel2017-07-06 03:35:43 AM
etched leather pouch2017-07-06 03:35:42 AM
etched leather bandolier2017-07-06 03:35:41 AM
a flickering lightstone2017-07-09 05:55:27 PM
Disguise: High Elf2017-06-29 05:15:25 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).