specialist sleeves
Cloth Armor (Forearms)
Mitigation
69
Level
50
Adornment Slots:
White
specialist vest
Cloth Armor (Chest)
Mitigation
74
Level
50
Adornment Slots:
White
stonehide boots
Leather Armor (Feet)
Mitigation
125
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
stonehide gloves
Leather Armor (Hands)
Mitigation
125
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
stonehide pants
Leather Armor (Legs)
Mitigation
134
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
sandcloth blouse
Cloth Armor (Chest)
Mitigation
74
Level
50
Adornment Slots:
White
Dark Malevolent Barbute
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
1.6 Flurry
Plate Armor (Head)
Mitigation
477
Level
70
Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
a mucous encrusted tendril
A long curly tendril that is encased in a slick substance. A merchant might pay a few coin for this item.
fragmented stone
A merchant might pay a few coin for this item.
Doomsworn Solitaire
FABLED
33 Primary Attributes
33 Stamina
245 Resistances
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
2.9 Haste
46 Ability Mod
Slots
Ear
Level
70
All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Dragon Bone Axe
FABLED
66 Primary Attributes
66 Stamina
26 Combat Skills
0.8 Crit Bonus
2.8 Crit Chance
3.8 Potency
6.2 Max Health
5.8 Haste
Great Axe
Two-Handed Slashing
Damage
166 - 497
(94.7 Rating)
Delay
7.0 seconds
Level
70
Berserker, Guardian, Paladin, Shadowknight
Effects:
Harla Dar's Curse
Applies Harla Dar's Curse when Equipped.
• On a melee hit this spell may cast Harla Dar's Curse on target of attack. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 244 magic damage on target.
• Inflicts 43 magic damage on target every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
stonehide bracers
Leather Armor (Forearms)
Mitigation
125
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
stonehide skull cap
Leather Armor (Head)
Mitigation
125
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
stonehide tunic
Leather Armor (Chest)
Mitigation
134
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
stonehide shoulder pads
Leather Armor (Shoulders)
Mitigation
125
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Barbute of the Flapping Wing
LEGENDARY
32 Primary Attributes
32 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
34 Ability Mod
Plate Armor (Head)
Mitigation
426
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Reinforced Scale Boots
Leather Armor (Feet)
Mitigation
143
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Axe of Icy Breath
LEGENDARY
32 Primary Attributes
32 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
34 Ability Mod
One-Handed Slashing
Damage
58 - 329
(64.55 Rating)
Delay
6.0 seconds
Level
70
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Icy Breath
When Equipped:
• On a combat hit this spell may cast Icy Breath on target of attack. Triggers about 1.8 times per minute.
• Inflicts 152 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Blackcoat Armguards
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
1.4 Reuse Speed
46 Ability Mod
Plate Armor (Forearms)
Mitigation
426
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Reinforced Scale Tunic
Leather Armor (Chest)
Mitigation
153
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White
|
|
Item Discoveries |
Intensivez was first to discover 265 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).