Hopewell Cloak of Stratagem
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
424 Combat Skills
1202.1 Crit Bonus
385 Resolve
430 Crit Chance
29082.9 Potency
28.6 Block Chance
Slots
Cloak
Level
125
Adornment Slots:
White, Red
NO-TRADE NO-VALUE
Hopewell Charm of Stratagem
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
1202.1 Crit Bonus
385 Resolve
430 Crit Chance
29082.9 Potency
32.1 Mitigation Increase
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
LORE-EQUIP NO-TRADE NO-VALUE
Hopewell Charm of Insight
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
1202.1 Crit Bonus
385 Resolve
430 Crit Chance
29082.9 Potency
32.1 Flurry
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
LORE-EQUIP NO-TRADE NO-VALUE
Hopewell Bracelet of Insight
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
239,063 Resistances
424 Combat Skills
1202.1 Crit Bonus
385 Resolve
29082.9 Potency
24.2 Haste
Slots
Wrist
Level
125
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Hopewell Bracelet of Foresight
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
239,063 Resistances
424 Combat Skills
1202.1 Crit Bonus
385 Resolve
24.2 Casting Speed
29082.9 Potency
Slots
Wrist
Level
125
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Hopewell Belt of Stratagem
3,005 Primary Attributes
5,338 Stamina
133,630 Power
212,640 Health
424 Combat Skills
1202.1 Crit Bonus
385 Resolve
430 Crit Chance
29082.9 Potency
185.3 Max Health
Slots
Waist
Level
125
Adornment Slots:
White, Black, Red
NO-TRADE NO-VALUE
Rupture XI (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
3220
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
30.0% Easier
Level
121
Berserker
Effects:
• Inflicts 949 - 2,847 melee damage on target
Caltrops XI (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 15.0 meters
Power
3172
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
123
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 121.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 439.3.
• Decreases Mitigation of target vs noxious damage by 14,171.
Perdition II (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 50.0 meters
Power
1346
Casting
4.1 seconds
Recovery
0.5 seconds
Recast
500 seconds
Duration
30 seconds
Resistability
30.0% Easier
Level
125
Warlock
Effects:
• Inflicts 20,864 disease damage on target instantly and every 5 seconds.
Nature's Embrace XII (Celestial)
CELESTIAL
Target
Friend
Range
Up to 20.0 meters
Power
4910
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
122
Warden
Effects:
• Heals target for 2,451 - 2,995.
• Heals target for 315 - 385 every second.
Miracle Shot IX (Celestial)
CELESTIAL
Target
Enemy
Range
2.0 - 25.0 meters
Power
5856
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
30.0% Easier
Level
122
Ranger
Effects:
• Inflicts 24,911 - 41,518 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Ice Comet VIII (Celestial)
CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
9423
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
40.5% Easier
Level
125
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 3.0 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.1 seconds and duration is reduced to 1.0 seconds.
• Inflicts 21,814 - 40,512 cold damage on target.
Marisha Kur's Blessing XIII (Celestial)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
CELESTIAL
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
123
Channeler
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 22,692.
• If not fighter
• Increases Mitigation of group members (AE) vs elemental and noxious damage by 83,203.
• Increases Max Health of group members (AE) by 148.8%.
• If fighter
• Increases Flurry of Group members (AE) by 82.2.
• Increases Flurry Multiplier of group members (AE) by 2.0.
Shadow Prospecting Armorer [Tier 10]
Requires the Shadow Prospecting skill at level 50.
FABLED
Level
10
Recipes:
HEIRLOOM
Construct's Sacrifice XI (Celestial)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
CELESTIAL
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
119
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On a hostile ability cast this spell will cast Construct's Sacrifice on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 3,213 - 5,355 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
Reparations (Apprentice)
Target
Enemy
Range
Up to 30.0 meters
Power
8540
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
140 seconds
Resistability
25.2% Easier
Level
120
Paladin
Effects:
• Inflicts 9,585 - 15,976 divine damage on target.
NO-VALUE NO-TRADE
Painbringer X (Celestial)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
CELESTIAL
Target
Enemy
Range
Up to 5.0 meters
Power
1346
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
30.0% Easier
Level
111
Shadowknight
Effects:
• Applies Painbringer. Lasts for 9.0 seconds.
• Heals caster for 2.4% of max health instantly and every 3 seconds.
• This effect cannot be critically applied.
• Inflicts 791 - 1,319 melee damage on target
• Inflicts 161 disease damage on target every 3 seconds.
Battlefield Commander's Amulet
FABLED
1,107 Primary Attributes
1,332 Stamina
59,178 Power
118,399 Health
315 Combat Skills
310.9 Crit Bonus
175 Resolve
221.4 Crit Chance
7028.4 Potency
44.9 Reuse Speed
31.6 Weapon Damage
32 Overcap Weapon Damage
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Empyral Chain Boots of Endurance
MASTERCRAFTED FABLED
1,223 Primary Attributes
2,530 Stamina
34,960 Power
233,358 Health
1667.3 Potency
24 Mitigation Increase
150 Resolve
20.4 Max Health
106 Overcap Crit Bonus
14,234 Ability Mod
Chain Armor (Feet)
Mitigation
835
Level
116
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE INFUSABLE
Salubrious Invocation XI (Celestial)
Heals group members near the channeler.
CELESTIAL
Target
Group (AE)
Power
3571
Casting
2.6 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
114
Channeler
Effects:
• Heals group members (AE) for 3,030 - 3,703.
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Item Discoveries |
Victim was first to discover 193 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).